{"id":25405132,"url":"https://github.com/akihiko47/character-controllers","last_synced_at":"2025-04-12T20:30:25.954Z","repository":{"id":247861801,"uuid":"824613568","full_name":"akihiko47/Character-Controllers","owner":"akihiko47","description":"Unity Character controller with animations.","archived":false,"fork":false,"pushed_at":"2024-07-16T23:30:02.000Z","size":29114,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-02-16T04:30:07.239Z","etag":null,"topics":["animations","character-controller","unity"],"latest_commit_sha":null,"homepage":"","language":"ShaderLab","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/akihiko47.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-07-05T14:08:34.000Z","updated_at":"2024-07-16T23:30:06.000Z","dependencies_parsed_at":"2024-07-17T03:20:55.850Z","dependency_job_id":null,"html_url":"https://github.com/akihiko47/Character-Controllers","commit_stats":null,"previous_names":["akihiko47/character-controllers"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/akihiko47%2FCharacter-Controllers","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/akihiko47%2FCharacter-Controllers/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/akihiko47%2FCharacter-Controllers/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/akihiko47%2FCharacter-Controllers/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/akihiko47","download_url":"https://codeload.github.com/akihiko47/Character-Controllers/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248629063,"owners_count":21136188,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["animations","character-controller","unity"],"created_at":"2025-02-16T04:30:18.019Z","updated_at":"2025-04-12T20:30:25.928Z","avatar_url":"https://github.com/akihiko47.png","language":"ShaderLab","funding_links":[],"categories":[],"sub_categories":[],"readme":"# 🏃 Unity Character Controller 🏃\n\n![banner](https://github.com/akihiko47/Character-Controllers/blob/main/Images/running.gif)\n\nIn this repository, I implemented a character controller with animations and several camera modes. \nThis controller is based on Unity's built-in CharacterController.\nScripts implement movement relative to the surface normal, running, gravity, jumping, input space, and different kinds of cameras.\n\n## Installation 🔧\nThere are 2 ways:\n- import `CharacterController.unitypackage` via *Assets-Import* Package\n- clone/download this repository and move the `Assets/Scripts/Character`, `Assets/Animations/Character` and `Assets/Prefabs/Character` folders to your Unity project's Assets folder\n\n## Camera types 📷\nYou can add camera scripts from `Assets/Scripts/Character/Camera` to your camera GameObject and use them. Cams have settings such as sensitivity, smoothing time, bounds, ...\n1) **Third-person**\n2) **First-person**\n\n## Animations 〰️\nIn folder `Assets/Animations/Character` you can find different animations for some character states. Right now animations graph looks like this:\n\n![animations](https://github.com/akihiko47/Character-Controllers/blob/main/Images/animations.jpg)\n\n## Usage 🎮\n1) Add character prefab from `Assets/Prefabs/Character` to your scene\n2) Add camera script to your main camera\n3) Configure character and camera settings\n\nI should note that this system works well with other humanoid character models.\n\n![characters](https://github.com/akihiko47/Character-Controllers/blob/main/Images/characters.jpg)\n\n\nThank you for reading this 😊!","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fakihiko47%2Fcharacter-controllers","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fakihiko47%2Fcharacter-controllers","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fakihiko47%2Fcharacter-controllers/lists"}