{"id":25405119,"url":"https://github.com/akihiko47/unity-dissolve-shader","last_synced_at":"2025-04-12T20:30:14.259Z","repository":{"id":249872583,"uuid":"832482348","full_name":"akihiko47/Unity-Dissolve-Shader","owner":"akihiko47","description":"An addition to the standard BRP shader that allows you to make a dissolve effect.","archived":false,"fork":false,"pushed_at":"2024-07-28T13:30:12.000Z","size":8678,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-02-16T04:30:07.436Z","etag":null,"topics":["brp","dissolve","shaders","unity","visualeffects"],"latest_commit_sha":null,"homepage":"","language":"HLSL","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/akihiko47.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-07-23T05:49:11.000Z","updated_at":"2024-07-28T13:30:15.000Z","dependencies_parsed_at":"2024-07-28T14:48:44.882Z","dependency_job_id":"86004c16-3b9e-4cd3-a0bb-aff6da68bed2","html_url":"https://github.com/akihiko47/Unity-Dissolve-Shader","commit_stats":null,"previous_names":["akihiko47/unity-dissolve-shader"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/akihiko47%2FUnity-Dissolve-Shader","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/akihiko47%2FUnity-Dissolve-Shader/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/akihiko47%2FUnity-Dissolve-Shader/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/akihiko47%2FUnity-Dissolve-Shader/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/akihiko47","download_url":"https://codeload.github.com/akihiko47/Unity-Dissolve-Shader/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248628995,"owners_count":21136183,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["brp","dissolve","shaders","unity","visualeffects"],"created_at":"2025-02-16T04:30:17.180Z","updated_at":"2025-04-12T20:30:14.232Z","avatar_url":"https://github.com/akihiko47.png","language":"HLSL","funding_links":[],"categories":[],"sub_categories":[],"readme":"# 🔮 Unity BRP Dissolve Shader 🔮\n\n![banner](https://github.com/akihiko47/Unity-Dissolve-Shader/blob/main/Images/char.gif)\n\nIn this repository, I have implemented a dissolve shader. This shader is based on the standard built-in shader. This means that it supports all the functions of the standard shader (except for the render mode, here it is fixed as cutout). The shader is located at the `Custom/Dissolve` path of shader selection option in material inspector. On the picture below you can see the new settings section (all settings appear only after selecting the noise texture)\n\n![settings](https://github.com/akihiko47/Unity-Dissolve-Shader/blob/main/Images/settings.jpg)\n\n## Installation 🔧\nThere are 2 ways:\n- import `DissolveShader.unitypackage` via *Assets-Import* Package\n- clone/download this repository and move the `Dissolve Shader` folder to your Unity project's Assets folder\n\n## Noise 📷\nThe shader works with noise textures. There are 7 textures in the `Noise Textures` folder, you can experiment with them. You can download more textures [here](https://opengameart.org/content/700-noise-textures).\n\n![sphere](https://github.com/akihiko47/Unity-Dissolve-Shader/blob/main/Images/sphere.gif)\n\nThank you for reading this 😊!","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fakihiko47%2Funity-dissolve-shader","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fakihiko47%2Funity-dissolve-shader","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fakihiko47%2Funity-dissolve-shader/lists"}