{"id":30754418,"url":"https://github.com/alaxxxx/scriptablemanager","last_synced_at":"2025-09-06T19:03:57.459Z","repository":{"id":312851938,"uuid":"1047864219","full_name":"Alaxxxx/ScriptableManager","owner":"Alaxxxx","description":"A Unity Scriptable Object 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ScriptableObject Manager\n\n\u003cp align=\"center\"\u003e\n  \u003ca href=\"https://github.com/Alaxxxx/ScriptableManager/stargazers\"\u003e\u003cimg src=\"https://img.shields.io/github/stars/Alaxxxx/ScriptableManager?style=flat-square\u0026logo=github\u0026color=FFC107\" alt=\"GitHub Stars\"\u003e\u003c/a\u003e\n  \u0026nbsp;\n  \u003ca href=\"https://github.com/Alaxxxx?tab=followers\"\u003e\u003cimg src=\"https://img.shields.io/github/followers/Alaxxxx?style=flat-square\u0026logo=github\u0026label=Followers\u0026color=282c34\" alt=\"GitHub Followers\"\u003e\u003c/a\u003e\n  \u0026nbsp;\n  \u003ca href=\"https://github.com/Alaxxxx/ScriptableManager/commits/main\"\u003e\u003cimg src=\"https://img.shields.io/github/last-commit/Alaxxxx/ScriptableManager?style=flat-square\u0026logo=github\u0026color=blueviolet\" alt=\"Last Commit\"\u003e\u003c/a\u003e\n\u003c/p\u003e\n\u003cp align=\"center\"\u003e\n  \u003ca href=\"https://github.com/Alaxxxx/ScriptableManager/releases\"\u003e\u003cimg src=\"https://img.shields.io/github/v/release/Alaxxxx/ScriptableManager?style=flat-square\" alt=\"Release\"\u003e\u003c/a\u003e\n  \u0026nbsp;\n  \u003ca href=\"https://unity.com/\"\u003e\u003cimg src=\"https://img.shields.io/badge/Unity-2021.3+-2296F3.svg?style=flat-square\u0026logo=unity\" alt=\"Unity Version\"\u003e\u003c/a\u003e\n  \u0026nbsp;\n  \u003ca href=\"https://github.com/Alaxxxx/ScriptableManager/blob/main/LICENSE\"\u003e\u003cimg src=\"https://img.shields.io/github/license/Alaxxxx/ScriptableManager?style=flat-square\" alt=\"License\"\u003e\u003c/a\u003e\n\u003c/p\u003e\n\nA comprehensive Unity Editor tool for managing, organizing, and analyzing ScriptableObjects in your project with advanced features and an intuitive interface.\n\n\n## ✨ Features\n\nThe tool is built around three core pillars: Organization, Workflow Integration, and Deep Analysis.\n\n### 🗂️ Organization \u0026 Management\n- **Advanced Search \u0026 Filtering**: Instantly find any asset by name or `ScriptableObject` type.\n- **Favorites System**: Bookmark your most-used assets for one-click access.\n- **Recently Modified**: A dedicated view to track and access recently changed assets.\n- **Smart Sorting**: Flexible sorting options by name, type, or modification date.\n- **Statistics Panel**: Get a high-level overview of your project's `ScriptableObject` usage and type distribution.\n\n### ⚡ Workflow \u0026 Integration\n- **Drag \u0026 Drop Support**: Drag assets directly from the manager to any Inspector field.\n- **Multi-Selection**: Use `Ctrl` to select multiple assets for batch operations (delete, add/remove from favorites).\n- **Rich Preview Panel**: See detailed asset information with thumbnails, metadata, and a preview of the object's data.\n- **Customizable Settings**: Configure excluded paths to keep your workspace clean and relevant.\n\n### 🔎 Analysis \u0026 Insights\n- **Dependency Analysis**: A powerful two-way view to see what each asset **Uses** (dependencies) and what it is **Used By** (referencers).\n- **Scene Reference Scanner**: Find every single `GameObject` in your scenes that holds a reference to a selected `ScriptableObject`.\n\n\u003cbr\u003e\n\n## 📥 Installation\n\n\u003cdetails\u003e\n\u003csummary\u003e\u003cstrong\u003e1. Install via Git URL (Recommended)\u003c/strong\u003e\u003c/summary\u003e\n\u003cbr\u003e\n\nThis method installs the package directly from GitHub and allows you to update it easily.\n\n1. In Unity, open the **Package Manager** (`Window \u003e Package Manager`).\n2. Click the **+** button and select **\"Add package from git URL...\"**.\n3. Enter the following URL and click \"Add\":\n   ```\n   https://github.com/Alaxxxx/ScriptableManager.git\n   ```\n\n\u003c/details\u003e\n\n\u003cdetails\u003e\n\u003csummary\u003e\u003cstrong\u003e2. Install via .unitypackage\u003c/strong\u003e\u003c/summary\u003e\n\u003cbr\u003e\n\nIdeal if you prefer a specific, stable version of the asset.\n\n1. Go to the [**Releases**](https://github.com/Alaxxxx/ScriptableManager/releases) page.\n2. Download the `.unitypackage` file from the latest release.\n3. In your Unity project, go to **`Assets \u003e Import Package \u003e Custom Package...`** and select the downloaded file.\n\n\u003c/details\u003e\n\n\u003cbr\u003e\n\n## 🎮 Usage \u0026 Configuration\n\n### Opening the Manager\nYou can open the main window via the Unity menu: `Tools \u003e ScriptableObject Manager`.\n\n### Interface Overview\nThe interface is designed for efficiency with three resizable panels: the category/filter list on the left, the asset list in the center, and the details/preview panel on the right.\n\n\u003cimg width=\"1191\" height=\"792\" alt=\"Interface Overview\" src=\"https://github.com/user-attachments/assets/ca5e8912-bcc8-4a69-95a2-d31609a0df3e\" /\u003e\n\n### Core Workflow\n\n#### 🔍 Searching \u0026 Filtering\nQuickly narrow down your assets using the powerful filtering tools at the top of the asset list.\n\n- **Text Search**: Type in the search box to filter assets by name in real-time.\n- **Type Filter**: Use the dropdown to show only assets of a specific `ScriptableObject` type.\n- **View Toggles**: Instantly switch between showing **All** assets, only your **Favorites (⭐)**, or **Recently Modified** assets.\n\n#### 🖱️ Working with Assets\nInteracting with assets is fast and intuitive. Here is a quick reference guide:\n\n| Action | Result |\n| :--- | :--- |\n| **Single Click** | Selects an asset and shows its details in the right panel. |\n| **Double Click** | Pings the asset in the Project window, instantly locating it. |\n| **Right Click** | Opens a context menu for powerful batch operations. |\n| **Drag \u0026 Drop** | Drag one or more assets directly into Inspector fields or scenes. |\n| **Star Icon (⭐)** | Toggles the favorite status for an asset. |\n| **`Ctrl` + `Click`** | Select or deselect multiple assets for batch operations. |\n\n### Advanced Analysis Tools\n\n#### 🔗 Dependency \u0026 Reference Analysis\nSelect any `ScriptableObject` to see a complete breakdown of its relationships in the right-hand panel. This is essential for safe refactoring and understanding your project's architecture.\n\n- **Uses (Dependencies)**: Lists all assets that the selected object depends on.\n- **Used By (Referencers)**: Shows all other assets that reference the selected object.\n- **Scene References**: Lists the specific `GameObjects` in your scenes that use this asset.\n\n####  Scene Scanning\nTo find references within a specific scene, simply click the **magnifying glass icon (🔍)** next to a scene in the \"Scene References\" list. The tool will scan the scene and display the exact `GameObjects` using your asset.\n\n\u003cbr\u003e\n\n### ⚙️ Configuration\nAccess the settings by clicking the **gear icon (⚙️)** in the top-right corner of the window.\n\nHere you can configure paths to be excluded from the scan, which is useful for ignoring third-party assets or plugin folders.\n\n**Default Excluded Paths:**\n```csharp\nAssets/Plugins/\nPackages/\n```\n\n\u003cbr\u003e\n\n## 🤝 Contributing \u0026 Supporting\n\nThis project is open-source under the **MIT License**, and any form of contribution is welcome and greatly appreciated!\n\nIf `ScriptableObject Manager` helps you streamline your workflow, the best way to show support is by **giving it a star ⭐️ on GitHub!** Stars increase the project's visibility and are a great motivation.\n\nHere are other ways you can get involved:\n\n* **💡 Share Ideas \u0026 Report Bugs:** Have a great idea for a new feature or found a bug? [Open an issue](https://github.com/Alaxxxx/ScriptableManager/issues) to share the details.\n* **🔌 Contribute Code:** Feel free to fork the repository and submit a pull request for bug fixes or new features.\n* **🗣️ Spread the Word:** If you know other developers drowning in ScriptableObjects, let them know this tool exists!\n\nEvery contribution is incredibly valuable. Thank you for your support!\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Falaxxxx%2Fscriptablemanager","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Falaxxxx%2Fscriptablemanager","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Falaxxxx%2Fscriptablemanager/lists"}