{"id":23658995,"url":"https://github.com/aleksaheler/pixelgameengine-template-project","last_synced_at":"2025-11-29T12:30:12.150Z","repository":{"id":270139392,"uuid":"909440653","full_name":"AleksaHeler/PixelGameEngine-Template-Project","owner":"AleksaHeler","description":"Template project to be used as starting point for olcPixelGameEngine","archived":false,"fork":false,"pushed_at":"2024-12-28T18:06:56.000Z","size":66,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2024-12-28T19:17:36.746Z","etag":null,"topics":["olcpixelgameengine"],"latest_commit_sha":null,"homepage":"https://github.com/OneLoneCoder/olcPixelGameEngine","language":"C++","has_issues":false,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/AleksaHeler.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-12-28T17:57:19.000Z","updated_at":"2024-12-28T18:07:07.000Z","dependencies_parsed_at":"2024-12-28T23:01:00.208Z","dependency_job_id":null,"html_url":"https://github.com/AleksaHeler/PixelGameEngine-Template-Project","commit_stats":null,"previous_names":["aleksaheler/pixelgameengine-template-project"],"tags_count":0,"template":true,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/AleksaHeler%2FPixelGameEngine-Template-Project","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/AleksaHeler%2FPixelGameEngine-Template-Project/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/AleksaHeler%2FPixelGameEngine-Template-Project/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/AleksaHeler%2FPixelGameEngine-Template-Project/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/AleksaHeler","download_url":"https://codeload.github.com/AleksaHeler/PixelGameEngine-Template-Project/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":239644125,"owners_count":19673580,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["olcpixelgameengine"],"created_at":"2024-12-29T01:54:09.466Z","updated_at":"2025-11-29T12:30:12.064Z","avatar_url":"https://github.com/AleksaHeler.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"\n# How to set everything up\n\nThis is my template for One Lone Coder's [Pixel Game Engine](https://github.com/OneLoneCoder/olcPixelGameEngine). It's a nice platform for creating interactive games or applications in C++.\n\nIt's a basic project structure, using CMake to generate Makefile which is then used by make to build the executable.\n\n## Installation\n\n### Compiler\n\nDownload and install [MSYS2](https://www.msys2.org/).  \nOpen MSYS2, and run command to update the package database and core packages by running: ```pacman -Syu```  \nInstall GCC with: ```pacman -S mingw-w64-x86_64-toolchain```  \nThis installs the full toolchain, including the gcc, g++, gdb (debugger), and make utilities.  \nFinally, add install directory \"C:\\msys64\\mingw64\\bin\" to PATH environment variable.  \n\n### CMake\n\nDownload and install [CMake](https://cmake.org/download/).  \n\n## Project setup, file structure\n\n```\nproject/\n├─ env/  \n│  ├─ CMakeLists.txt - project define  \n├─ include/  \n│  ├─ olcPixelGameEngine.h - game engine library  \n├─ src/  \n│  ├─ main.cpp - entry point  \n│  ├─ main.h  \n├─ build.bat - runs CMake, and then MinGW make  \n├─ run.bat  \n├─ clean.bat  \n```\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Faleksaheler%2Fpixelgameengine-template-project","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Faleksaheler%2Fpixelgameengine-template-project","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Faleksaheler%2Fpixelgameengine-template-project/lists"}