{"id":13660709,"url":"https://github.com/alexbourgeois/OBNI","last_synced_at":"2025-04-24T23:30:38.418Z","repository":{"id":91678246,"uuid":"114553689","full_name":"alexbourgeois/OBNI","owner":"alexbourgeois","description":"Objet Bruité Non Identifié - Unity displacement shader","archived":false,"fork":false,"pushed_at":"2020-04-26T10:44:43.000Z","size":220617,"stargazers_count":30,"open_issues_count":0,"forks_count":2,"subscribers_count":7,"default_branch":"master","last_synced_at":"2025-04-17T17:08:41.972Z","etag":null,"topics":["deformation","displacement","gpu","noise","realtime","shader","tessellation","texture","unity"],"latest_commit_sha":null,"homepage":"","language":"ShaderLab","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/alexbourgeois.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2017-12-17T17:02:25.000Z","updated_at":"2024-08-20T11:45:39.000Z","dependencies_parsed_at":null,"dependency_job_id":"36b14825-b7c3-4b64-a8bf-b52fa1bf462b","html_url":"https://github.com/alexbourgeois/OBNI","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/alexbourgeois%2FOBNI","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/alexbourgeois%2FOBNI/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/alexbourgeois%2FOBNI/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/alexbourgeois%2FOBNI/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/alexbourgeois","download_url":"https://codeload.github.com/alexbourgeois/OBNI/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":250727439,"owners_count":21477315,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["deformation","displacement","gpu","noise","realtime","shader","tessellation","texture","unity"],"created_at":"2024-08-02T05:01:24.850Z","updated_at":"2025-04-24T23:30:38.083Z","avatar_url":"https://github.com/alexbourgeois.png","language":"ShaderLab","funding_links":[],"categories":["ShaderLab"],"sub_categories":[],"readme":"# OBNI - Objet Bruité Non Identifié\n\n/!\\ This shader is deprecated, a new version lives here : https://github.com/alexbourgeois/OBNI3D\n\n\nOBNI is a texture based vertex and color displacement Unity shader.\n\n### Noise Tweaker\n\n- Blend basic noises in Noise Tweaker custom render texture.\n\n### OBNI shader\n\n- Use this texture as displacement in OBNI material.\n\n- Use GradientCreator to create the color texture or use your own.\n\n## Results \n\n![Imgur](https://i.imgur.com/xrW9Os5.gif)  | \n![Imgur](https://i.imgur.com/0pCis9L.gif) |\n\nFor more : https://www.instagram.com/sioegroub/\n\n## Submodule\n\nNoises : http://github.com/theoriz/unity-noises\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Falexbourgeois%2FOBNI","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Falexbourgeois%2FOBNI","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Falexbourgeois%2FOBNI/lists"}