{"id":22058950,"url":"https://github.com/alexmuchau/jogo-dev-software","last_synced_at":"2025-03-23T16:47:52.245Z","repository":{"id":179494028,"uuid":"642132822","full_name":"alexmuchau/jogo-dev-software","owner":"alexmuchau","description":"O projeto conta com um jogo parecido com o Bomberman original, com inimigos aparecendo em um tempo exponencial, com inteligência para soltar as bombas e andar pelo cenário.","archived":false,"fork":false,"pushed_at":"2023-07-07T16:47:38.000Z","size":963,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2025-01-28T23:09:10.966Z","etag":null,"topics":["bomberman-ncurses","cpp-game","ncurses","ncurses-game","terminal-game"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":false,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/alexmuchau.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2023-05-17T22:33:15.000Z","updated_at":"2023-07-07T16:33:36.000Z","dependencies_parsed_at":null,"dependency_job_id":"ec43d651-2647-4029-81c3-ef26bd771ca1","html_url":"https://github.com/alexmuchau/jogo-dev-software","commit_stats":null,"previous_names":["alexmuchau/jogo-dev-software"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/alexmuchau%2Fjogo-dev-software","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/alexmuchau%2Fjogo-dev-software/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/alexmuchau%2Fjogo-dev-software/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/alexmuchau%2Fjogo-dev-software/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/alexmuchau","download_url":"https://codeload.github.com/alexmuchau/jogo-dev-software/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":245136355,"owners_count":20566586,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["bomberman-ncurses","cpp-game","ncurses","ncurses-game","terminal-game"],"created_at":"2024-11-30T17:26:27.455Z","updated_at":"2025-03-23T16:47:52.219Z","avatar_url":"https://github.com/alexmuchau.png","language":"C++","readme":"\n# **Bomberman in Terminal - C++**\n\nEste projeto foi feito em colaboração de **Alberth Ronaldy, Alex Muchau, Gustavo Berwanger**. Para a conclusão da matéria Desenvolvimento de Software na Universidade Positivo.\n\nO projeto conta com um jogo parecido com o Bomberman original, com inimigos aparecendo em um tempo exponencial, com inteligência para soltar as bombas e andar pelo cenário. \n\n\n\n\n\n## **Como Jogar**\n*É necessário estar em um ambiente Linux, com o NCurses instalado.*\n\n**Para rodar,**\n* Inicialize o play.sh no terminal. *caso precise de permissão, use o comando chmod*,\n* Confira se o seu tamanho do seu terminal bate com o necessário,\n* Insira o seu nome,\n* Agora é só diversão!\n\n**Comandos,**\n* **W, A, S, D** para andar, ou as setas,\n* **E** para soltar a bomba.\n\nOs inimigos são o caractere **B** com a coloração vermelha, já o seu bomber é um **@**. As bombas são o caractere **o**, o rastro da bomba é o **$** em amarelo. As paredes azuis são destrutíveis, e as brancas com **#** são fixas.\n\n## **Screenshots**\n\n![NameInput](https://github.com/alexmuchau/jogo-dev-software/blob/main/images/Image0.jpeg)\n![Gameplay0](https://github.com/alexmuchau/jogo-dev-software/blob/main/images/image1.jpeg)\n![Gameplay1](https://github.com/alexmuchau/jogo-dev-software/blob/main/images/image2.jpeg)\n![Gameplay2](https://github.com/alexmuchau/jogo-dev-software/blob/main/images/image3.jpeg)\n\n## **Documentação do Game**\n\nUsamos bibliotecas externas para fazer o controle da screen e das cores. A seguir uma tabela com todas elas. *Além das bibliotecas padrão do C++.*\n\n#### **Bibliotecas**\n\n| Nome   | Importação\n| :---------- | :---------\n| `NCurses`      | `#include \u003cncurses.h\u003e`\n| `CTime`      | `#include \u003cctime\u003e`\n| `String`      | `#include \u003cstring\u003e`\n| `Chrono`      | `#include \u003cchrono\u003e`\n| `vector`      | `#include \u003cvector\u003e`\n\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Falexmuchau%2Fjogo-dev-software","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Falexmuchau%2Fjogo-dev-software","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Falexmuchau%2Fjogo-dev-software/lists"}