{"id":40107828,"url":"https://github.com/alexpof/neoriemanniangameboy","last_synced_at":"2026-01-19T11:35:09.945Z","repository":{"id":272895289,"uuid":"918098752","full_name":"AlexPof/NeoRiemannianGameBoy","owner":"AlexPof","description":"Neo-Riemannian music theory on the Game Boy","archived":false,"fork":false,"pushed_at":"2025-01-17T09:44:19.000Z","size":122,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-09-09T03:51:21.774Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"bsd-3-clause","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/AlexPof.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2025-01-17T08:48:11.000Z","updated_at":"2025-01-17T09:44:21.000Z","dependencies_parsed_at":null,"dependency_job_id":"066a016e-0c81-4922-9120-7414ab6df03d","html_url":"https://github.com/AlexPof/NeoRiemannianGameBoy","commit_stats":null,"previous_names":["alexpof/neoriemanniangameboy"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/AlexPof/NeoRiemannianGameBoy","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/AlexPof%2FNeoRiemannianGameBoy","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/AlexPof%2FNeoRiemannianGameBoy/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/AlexPof%2FNeoRiemannianGameBoy/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/AlexPof%2FNeoRiemannianGameBoy/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/AlexPof","download_url":"https://codeload.github.com/AlexPof/NeoRiemannianGameBoy/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/AlexPof%2FNeoRiemannianGameBoy/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":28566593,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-01-19T08:53:44.001Z","status":"ssl_error","status_checked_at":"2026-01-19T08:52:40.245Z","response_time":67,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.6:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2026-01-19T11:35:09.882Z","updated_at":"2026-01-19T11:35:09.931Z","avatar_url":"https://github.com/AlexPof.png","language":"C","funding_links":[],"categories":[],"sub_categories":[],"readme":"# NeoRiemannianGameBoy\n\n![ScreenShot](screenshot_1.png)   ![ScreenShot](screenshot_2.png)\n\nA small ROM for doing Neo-Riemannian music theory on the Game Boy.\n\n## What is it ?\n\nAs I was experimenting with the sound hardware on the Game Boy, I had\nthe idea to make a small ROM for the Game Boy to explore the Neo-Riemannian\nTonnetz.\nIf you don't know about Neo-Riemannian theory, there are multiple resources\non the Net about it. Check out [this](https://en.wikipedia.org/wiki/Neo-Riemannian_theory) or [this](https://alpof.wordpress.com/2014/01/26/an-introduction-to-neo-riemannian-theory-9/)) for example.\n\n## How can I use it ?\n\nJust download [the ROM](neoriemannian.gb) in this repo, and run it\non your emulator, or on a flash cart on an actual Game Boy if you have one !\n\n## How does this work ?\n\nPressing SELECT will toggle between different modes: Tonnetz selection / Chord progression playback / Sound mode selection.\n\nIn *Tonnetz selection* mode, a blinking ball will indicate the current chord, which you can move around using the arrows.\nPressing START will play the current chord, according to the current sound mode.\nPressing B will add the chord to the progression, pressing A will remove the last chord from it.\n\nIn *Chord progression playback* mode, you can play the selected progression according to the current sound mode by pressing START.\n\nIn *Sound mode selection* you can select (left/right) the way the chords are played: plain chords, arpeggiated notes, chords with delayed\nentry of voices, root bass with arpeggiated notes.\n\n## Can I distribute the ROM ? Can I use the source code ?\n\nEverything is released under the BSD-3 license.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Falexpof%2Fneoriemanniangameboy","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Falexpof%2Fneoriemanniangameboy","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Falexpof%2Fneoriemanniangameboy/lists"}