{"id":19333858,"url":"https://github.com/aliscode/bevy_collision_prototype","last_synced_at":"2025-02-24T07:24:45.967Z","repository":{"id":152808722,"uuid":"360946403","full_name":"AlisCode/bevy_collision_prototype","owner":"AlisCode","description":"Bevy collision prototype based on ncollide","archived":false,"fork":false,"pushed_at":"2021-04-23T16:42:34.000Z","size":6,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-01-06T09:12:19.656Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"Rust","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/AlisCode.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2021-04-23T16:35:51.000Z","updated_at":"2021-04-23T16:42:36.000Z","dependencies_parsed_at":null,"dependency_job_id":"82184e2f-d575-4777-a35e-81737c7b4fb8","html_url":"https://github.com/AlisCode/bevy_collision_prototype","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/AlisCode%2Fbevy_collision_prototype","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/AlisCode%2Fbevy_collision_prototype/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/AlisCode%2Fbevy_collision_prototype/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/AlisCode%2Fbevy_collision_prototype/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/AlisCode","download_url":"https://codeload.github.com/AlisCode/bevy_collision_prototype/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":240435614,"owners_count":19800832,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-10T02:55:24.528Z","updated_at":"2025-02-24T07:24:45.950Z","avatar_url":"https://github.com/AlisCode.png","language":"Rust","funding_links":[],"categories":[],"sub_categories":[],"readme":"# bevy_collision_prototype\n\nWIP bevy plugin for collision handling\n\n* Only supports 2D for now, but supporting 3D should not exactly be a big deal\n\n## Usage note \n\n* Insert a new entity and add a `ColliderBuilder` component to it\n* The **collision system** (this plugin) drives changes to your bevy `Transform`s, not the other way around. Keep that in mind. \n* Use the `Velocity` component to move a colliding entity around\n\n## Example\n\n* Launch using `cargo r --example hello`\n* Use arrow keys to move\n* Whenever the player is colliding with something, it turns red. That's about it.\n\n## Bevy support\n\n|bevy|bevy_collision_prototype|\n|---|---|\n|0.5|0.1|","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Faliscode%2Fbevy_collision_prototype","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Faliscode%2Fbevy_collision_prototype","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Faliscode%2Fbevy_collision_prototype/lists"}