{"id":46504310,"url":"https://github.com/alizzycraft/inanda","last_synced_at":"2026-07-08T10:31:13.543Z","repository":{"id":297949826,"uuid":"937116812","full_name":"alizzycraft/inanda","owner":"alizzycraft","description":"inanda - a pleasant place - rendering json as a website in a 3d game engine","archived":false,"fork":false,"pushed_at":"2025-07-01T07:25:30.000Z","size":15083,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2026-03-06T16:56:03.075Z","etag":null,"topics":["3d-rendering","angular","babylonjs","json","typescript","webgl"],"latest_commit_sha":null,"homepage":"https://alizzycraft.github.io/inanda/","language":"TypeScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"agpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/alizzycraft.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":"SECURITY.md","support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2025-02-22T11:28:34.000Z","updated_at":"2026-02-26T14:08:35.000Z","dependencies_parsed_at":"2025-06-25T00:34:53.085Z","dependency_job_id":null,"html_url":"https://github.com/alizzycraft/inanda","commit_stats":null,"previous_names":["the-erin-collective/web-home","the-erin-collective/inanda","alizzycraft/inanda"],"tags_count":1,"template":false,"template_full_name":null,"purl":"pkg:github/alizzycraft/inanda","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/alizzycraft%2Finanda","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/alizzycraft%2Finanda/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/alizzycraft%2Finanda/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/alizzycraft%2Finanda/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/alizzycraft","download_url":"https://codeload.github.com/alizzycraft/inanda/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/alizzycraft%2Finanda/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":35262336,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-26T15:22:16.424Z","status":"online","status_checked_at":"2026-07-08T02:00:06.796Z","response_time":61,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["3d-rendering","angular","babylonjs","json","typescript","webgl"],"created_at":"2026-03-06T14:28:42.211Z","updated_at":"2026-07-08T10:31:13.537Z","avatar_url":"https://github.com/alizzycraft.png","language":"TypeScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# inanda\n\n## Rendering json as a website in a 3d game engine \n\n**inanda** is an experimental project that renders web content in three-dimensional space using the Babylon.js 3D engine instead of traditional browser rendering.\n\nThis project implements a custom rendering approach where page content and styling are stored as JSON objects and rendered through a 3D engine. This approach enables web experiences with depth, lighting, and spatial positioning that aren't possible with standard HTML and CSS.\n\n![inanda Screenshot](https://the-erin-collective.github.io/inanda/presentation/assets/images/Screenshot.jpg)\n\n## Features\n\n- **3D Materials \u0026 Lighting**: Content rendered with physically-based materials that respond to lighting\n- **Shader Effects**: Apply custom shader effects to web content\n- **Spatial Positioning**: Position elements anywhere in 3D space\n- **WebXR Ready**: Foundation for VR/AR experiences\n- **Visual Effects**: Advanced page transitions and 3D effects\n- **Custom Expression**: Highly customizable visual presentation\n\n## Design Considerations\n\nThis project takes a deliberate approach to web rendering with these considerations:\n\n- Custom layout system designed specifically for 3D space\n- JSON-based content structure for 3D positioning\n- Performance optimizations for 3D rendering\n- Different approach to content creation compared to HTML/CSS\n\nThe project aims to bring modern 3D capabilities to web experiences while providing a platform for creative expression similar to the customization options of early web platforms, but with modern rendering capabilities.\n\n## Configuration\n\ninanda can be configured for different deployment scenarios using environment variables.\n\n### Storage Options\n\nTwo main storage mechanisms are supported:\n\nFile storage mode writes data to JSON files, making it suitable for static site deployments without database dependencies.\n\n#### 1. File Storage (Default)\n\n```\nPERSISTENT_STORAGE=FILE\nDATA_PATH=presentation/assets/data/repository/sites\n```\n\nFile storage mode writes data to JSON files, making it suitable for static site deployments without database dependencies.\n\n#### 2. Database Storage \n\n```\nPERSISTENT_STORAGE=MONGODB\nMONGO_URI=mongodb://localhost:27017/inanda\n```\n\nThis configuration uses MongoDB for persistent storage and LevelDB for caching, ideal for multi-site deployments.\n\n### Caching Configuration\n\nLevelDB can be enabled or disabled for caching:\n\n```\nUSE_LEVEL_DB=true  # Enable LevelDB caching (recommended for production)\nUSE_LEVEL_DB=false # Disable LevelDB caching (simpler deployment)\n```\n\nWhen disabled, the application uses in-memory caching, which is simpler but less performant for production use.\n\n### Static Build Configuration\n\nFor a completely static build with no database dependencies:\n\n```\nPERSISTENT_STORAGE=FILE\nUSE_LEVEL_DB=false\n```\n\nThis configuration is ideal for deploying a single site to static hosting platforms.\n\n## Dependencies and Patches\n\nThe project includes several patches for dependencies to ensure compatibility:\n\n- **classic-level**: Patched to work with Angular Universal SSR\n- **mongoose**: Using version 5.13.x with security patches applied\n  - Note: This older version is required for SSR compatibility\n  - Security patches address known vulnerabilities in the base version\n\nThese patches are automatically applied during the `npm install` process via patch-package.\n\n## Try It Out\n\n### Quick Start\n\n```bash\n# Clone the repository\ngit clone https://github.com/the-erin-collective/inanda.git\n\n# Install dependencies\nnpm install\n\n# Start the development server\nnpm start\n```\n\nThen visit `http://localhost:4200` to explore the 3D web experience.\n\n### Creating Content\n\nDocumentation for content creation is coming soon. For now, check out the example site data in `src/presentation/assets/data/repository/sites` to see how content is structured.\n\n## Tech Stack\n\n- **Frontend**: Angular 20\n- **3D Engine**: Babylon.js 8.4\n- **Data Storage**: MongoDB with LevelDB (optional)\n- **Architecture**: Clean Architecture with domain-driven design\n\n## Development Commands\n\n```bash\n# Start development server\nnpm start\n\n# Build for development\nnpm run build\n\n# Build for production\nnpm run build:prod\n\n```\n\n## Roadmap\n\ninanda is under active development with the following planned enhancements:\n\n### Near-term Goals\n\n- **Storage Modernization**: Replace MongoDB and caching packages with more modern alternatives when SSR-capable options become available\n- **Content Types**: Add support for H2 headings, images, and anchor links (currently only H1 and paragraph elements are implemented)\n- **Loading Experience**: Add a \"splash screen\" view while Babylon.js and site data initialize\n- **More Site Layouts**: Add the grid and list sitemap types (currently only HEX_FLOWER is implemented)\n\n### Medium-term Goals\n\n- **Materials**: Expand material types beyond the current wood implementation\n- **Backdrops**: Add more backdrop types beyond the current paint implementation\n- **Content Positioning**: Improve the layout and positioning logic for more complex content arrangements\n- **Performance**: Optimize rendering for improved performance on mobile devices\n- **Documentation**: Document the content layout / styling to help with site content creation\n\n### Long-term Vision\n\n- **Editor**: Visual editor for creating and customizing 3D web experiences\n- **Component Library**: Reusable 3D web components\n- **Animation System**: Advanced animation capabilities for content and navigation\n- **Full XR Support**: Comprehensive Virtual and Augmented Reality experiences\n- **AI site design**: Add an interface for providing prompts to an llm and have it generate the site content\n\n## License\n\nThis project is licensed under the AGPL-3.0 License - see the LICENSE file for details.\n\n---\n\n*inanda: a pleasant place - rendering json as a website in a 3d game engine.*","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Falizzycraft%2Finanda","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Falizzycraft%2Finanda","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Falizzycraft%2Finanda/lists"}