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Version](https://img.shields.io/pub/v/flutter_soloud?logo=dart)](https://pub.dev/packages/flutter_soloud)\n[![style: very good analysis](https://img.shields.io/badge/style-very_good_analysis-B22C89.svg)](https://pub.dev/packages/very_good_analysis)\n\n||Linux|Windows|Android|MacOS|iOS|Web|\n|-|:-:|:-:|:-:|:-:|:-:|:-:|\n|Support|💙|💙|💙|💙|💙|💙|\n|Minimum Version|Any|Any|21+|10.15+|13.0+|iOS 16.4+\u003c/br\u003eSafari 16.4+\u003c/br\u003eChrome 91+\u003c/br\u003eEdge 91+\u003c/br\u003eFirefox 89+\u003c/br\u003e|\n\n## Overview\n\nA high-performance audio plugin designed primarily for games and immersive applications, providing low latency and advanced features.\n\n## Key Features\n\n- ⚡ Low latency, high performance audio\n- 🎮 3D positional audio with Doppler effect\n- 🔄 Gapless looping\n- 🔄 Stream audio with auto-pause for buffering, support for PCM, MP3, Ogg with Opus, Vorbis and FLAC containers\n- 📊 Get audio wave and/or FFT audio data in real-time (useful for visualization)\n- 🎛️ Rich effects system (reverb, echo, limiter, equalizer, pitch shift, etc.)\n- ⚙️ Faders for attributes (e.g. fade out for 2 seconds, then stop)\n- 🎚️ Oscillators for attributes\n- 🌊 Waveform generation and visualization\n- 🔊 Multiple voices, playing different or even the same sound multiple times\n- 🎵 Support for MP3, WAV, OGG, and FLAC\n- ⏱️ Read audio data samples from a file with a given time range\n- 🌊 Generate waveforms in real-time with various types (sine, square, saw, triangle, etc.)\n\n## Getting Started\n- Watch Flutter [Package of the Week](https://www.youtube.com/watch?v=2t6Bt04EyLw) video.\n- Especially for web use, please look at the [setup guide docs](https://docs.page/alnitak/flutter_soloud_docs/get_started/setup).\n\nIf you are looking for a package to visualize audio using shaders or CustomPainter, please check out [audio_flux](https://pub.dev/packages/audio_flux). It uses this plugin for output and [flutter_recorder](https://pub.dev/packages/flutter_recorder) for input.\n\nAlso, if you are building using Swift Package Manager (SPM), please check out [iOS and MacOS Configuration](https://docs.page/alnitak/flutter_soloud_docs/get_started/setup#ios-and-macos-configuration).\n\n## Documentation\n\n- [Full Documentation](https://docs.page/alnitak/flutter_soloud_docs)\n- [API Reference](https://pub.dev/documentation/flutter_soloud/latest/)\n\n## Simple Example\n\n```dart\nvoid example() async {\n  final soloud = SoLoud.instance;\n  await soloud.init();\n\n  await soloud.playSource(asset: 'assets/sound.mp3');\n  \n  [...]\n  await soloud.deinit();\n}\n```\n\n## License\n\nThe Dart plugin is covered by the MIT license. For information about the underlying SoLoud engine license, see the [documentation](https://docs.page/alnitak/flutter_soloud/get_started/license).\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Falnitak%2Fflutter_soloud","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Falnitak%2Fflutter_soloud","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Falnitak%2Fflutter_soloud/lists"}