{"id":46391592,"url":"https://github.com/alphalaneous/editor-sounds","last_synced_at":"2026-03-05T09:01:19.402Z","repository":{"id":238587602,"uuid":"796915119","full_name":"Alphalaneous/Editor-Sounds","owner":"Alphalaneous","description":"Adds sounds to the GD editor.","archived":false,"fork":false,"pushed_at":"2026-02-15T04:42:24.000Z","size":511,"stargazers_count":1,"open_issues_count":2,"forks_count":2,"subscribers_count":1,"default_branch":"main","last_synced_at":"2026-02-15T11:29:33.459Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Alphalaneous.png","metadata":{"files":{"readme":"README.md","changelog":"changelog.md","contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":"support.md","governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2024-05-06T21:24:30.000Z","updated_at":"2026-02-15T04:11:20.000Z","dependencies_parsed_at":"2024-07-21T23:25:32.919Z","dependency_job_id":"3d446f6d-793f-4a73-8045-71f2000a6e16","html_url":"https://github.com/Alphalaneous/Editor-Sounds","commit_stats":null,"previous_names":["alphalaneous/editor-sounds"],"tags_count":27,"template":false,"template_full_name":null,"purl":"pkg:github/Alphalaneous/Editor-Sounds","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Alphalaneous%2FEditor-Sounds","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Alphalaneous%2FEditor-Sounds/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Alphalaneous%2FEditor-Sounds/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Alphalaneous%2FEditor-Sounds/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Alphalaneous","download_url":"https://codeload.github.com/Alphalaneous/Editor-Sounds/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Alphalaneous%2FEditor-Sounds/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":30117472,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-03-05T08:19:04.902Z","status":"ssl_error","status_checked_at":"2026-03-05T08:17:37.148Z","response_time":93,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.5:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2026-03-05T09:01:06.361Z","updated_at":"2026-03-05T09:01:19.384Z","avatar_url":"https://github.com/Alphalaneous.png","language":"C++","readme":"# Editor Sounds\n\nAdds sound effects to the editor! \n\n## Custom Sound Packs\n\nYou can set a custom sound pack in the mod's settings.\n\n### How To\n\nTo create a custom sound pack, you need to add sounds with the name of the event you want the sound to play on. These sounds can be `.ogg` or `.mp3` files.\n\nYou can also add random sound variants by adding `_var_#` at the end of the file name.\n\nFor example, if I want to have variance on object placement, I would name the files like this:\n\n`place-object_var_1.ogg`\n\n`place-object_var_2.ogg`\n\n`place-object_var_3.ogg`\n\n### Events\n\n- `select` - Object is selected.\n\n- `deselect` - Object is deselected\n\n- `place-object` - Object is placed.\n\n- `delete` - Object is deleted.\n\n- `copy` - Object is copied.\n\n- `paste` - Object is pasted.\n\n- `duplicate` - Object is duplicated.\n\n- `undo` - Action is undone.\n\n- `redo` - Action is redone.\n\n- `move` - Object is moved one grid space. Overridden if the following are set:\n\n  - `move-down` - Object is moved down one grid space.\n\n  - `move-up` - Object is moved up one grid space.\n\n  - `move-left` - Object is moved left one grid space.\n\n  - `move-right` - Object is moved right one grid space.\n\n- `move-half` - Object is moved half a grid space. Overridden if the following are set:\n\n  - `move-half-down` - Object is moved down half a grid space.\n\n  - `move-half-up` - Object is moved up half a grid space.\n\n  - `move-half-left` - Object is moved left half a grid space.\n\n  - `move-half-right` - Object is moved right half a grid space.\n\n- `move-small` - Object is moved 1/15th of a grid space. Overridden if the following are set:\n\n  - `move-small-down` - Object is moved down 1/15th of a grid space.\n\n  - `move-small-up` - Object is moved up 1/15th of a grid space.\n\n  - `move-small-left` - Object is moved left 1/15th of a grid space.\n\n  - `move-small-right` - Object is moved right 1/15th of a grid space.\n\n- `move-tiny` - Object is moved 1/60th of a grid space. Overridden if the following are set:\n\n  - `move-tiny-down` - Object is moved down 1/60th of a grid space.\n\n  - `move-tiny-up` - Object is moved up 1/60th of a grid space.\n\n  - `move-tiny-left` - Object is moved left 1/60th of a grid space.\n\n  - `move-tiny-right` - Object is moved right 1/60th of a grid space.\n\n- `move-big` - Object is moved five grid grid spaces. Overridden if the following are set:\n\n  - `move-big-down` - Object is moved down five grid spaces.\n\n  - `move-big-up` - Object is moved up five grid spaces.\n\n  - `move-big-left` - Object is moved left five grid spaces.\n\n  - `move-big-right` - Object is moved right five grid spaces.\n\n- `rotate` - Object is rotated or flipped. Overridden if the following are set:\n\n  - `rotate-clockwise` - Object is rotated 90 degrees clockwise.\n\n  - `rotate-counter-clockwise` - Object is rotated 90 degrees counter clockwise.\n\n  - `rotate-45-clockwise` - Object is rotated 45 degrees clockwise.\n\n  - `rotate-45-counter-clockwise` - Object is rotated 45 degrees counter clockwise.\n\n  - `flip-x` - Object is flipped horizontally.\n\n  - `flip-y` - Object is flipped vertically.\n\n- `generic-button` - Sound used for toolbar-categories and toolbar-toggles. Overridden if the following are set:\n\n  - `toolbar-categories` - Clicking on the Create, Edit, Delete, and View buttons.\n\n  - `toolbar-toggles` - Clicking on the Swipe, Rotate, Free Move, and Snap buttons.\n\n- `prev-page` - Clicking on the previous page in the toolbar,\n\n- `next-page` - Clicking on the next page in the toolbar.\n\n- `base-layer` - Clicking the base layer arrow (uses prev-page by default).\n\n- `next-free-layer` - Clicking the next free layer arrow (uses next-page by default).\n\n- `prev-layer` Clicking the next layer arrow (uses prev-page by default).\n\n- `next-layer` Clicking the next layer arrow (uses next-page by default).\n\n- `tabs-prev-page` Clicking the prev page arrow if you have Vanilla Pages installed (uses prev-page by default).\n\n- `tabs-next-page` Clicking the next page arrow if you have Vanilla Pages installed (uses next-page by default).\n\n- `switch-tab` - Switching between tabs in the toolbar.\n\n- `zoom-in` - Zooming in the editor.\n\n- `zoom-out` - Zooming out the editor.\n\n- `lock-layer` - Locking the layer you are on.\n\n- `unlock-layer` - Unlocking the layer you are on.\n\n- `link` - Linking a group of objects together.\n\n- `unlink` - Unlinking a group of objects.\n\n- `toggle-link` - Toggling link controls if you have Improved Link Controls installed.\n\n- `slider-tick` - Sliding the slider at the top of the editor.\n\n- `grid-decrease` - Decreasing the grid size with BetterEdit.\n\n- `grid-increase` - Increasing the grid size with BetterEdit.\n\n- `toggle-ui` - Toggling the UI with BetterEdit.","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Falphalaneous%2Feditor-sounds","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Falphalaneous%2Feditor-sounds","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Falphalaneous%2Feditor-sounds/lists"}