{"id":30964740,"url":"https://github.com/alxndr13/ghostty-shaders","last_synced_at":"2026-02-12T22:03:02.398Z","repository":{"id":307812043,"uuid":"1028549607","full_name":"alxndr13/ghostty-shaders","owner":"alxndr13","description":null,"archived":false,"fork":false,"pushed_at":"2025-07-29T17:37:56.000Z","size":2,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2025-09-09T16:41:45.117Z","etag":null,"topics":["ghostty","ghostty-terminal","shaders"],"latest_commit_sha":null,"homepage":"","language":"GLSL","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"other","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/alxndr13.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2025-07-29T17:37:47.000Z","updated_at":"2025-08-11T08:45:06.000Z","dependencies_parsed_at":"2025-08-02T11:50:45.036Z","dependency_job_id":"95e7933d-6cf9-459d-a2b5-3ea51887b2d1","html_url":"https://github.com/alxndr13/ghostty-shaders","commit_stats":null,"previous_names":["alxndr13/ghostty-shaders"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/alxndr13/ghostty-shaders","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/alxndr13%2Fghostty-shaders","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/alxndr13%2Fghostty-shaders/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/alxndr13%2Fghostty-shaders/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/alxndr13%2Fghostty-shaders/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/alxndr13","download_url":"https://codeload.github.com/alxndr13/ghostty-shaders/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/alxndr13%2Fghostty-shaders/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":274719849,"owners_count":25337237,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-09-11T02:00:13.660Z","response_time":74,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["ghostty","ghostty-terminal","shaders"],"created_at":"2025-09-11T22:46:15.810Z","updated_at":"2026-02-12T22:02:57.361Z","avatar_url":"https://github.com/alxndr13.png","language":"GLSL","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Ghostty Shaders\n\nThis is a collection of Ghostty shaders which I adapted for my personal use.\n\n## Adaptive Cursor Trail Blaze\n\n**File**: [./adaptive-cursor-trail-blaze.glsl](./adaptive-cursor-trail-blaze.glsl)\n\nA Ghostty shader that creates a cursor trail effect with adaptive intensity based on movement distance.\n\n\u003e [!NOTE]\n\u003e based on: https://github.com/hackr-sh/ghostty-shaders/blob/3d7e56a3c46b2b6ba552ee338e35dc52b33042fa/cursor_blaze.glsl\n\n### Key Differences from Original\n\n- **Distance-based intensity scaling**: Trail effect adapts to cursor movement distance - subtle trails for small movements (1-2 characters), full effect for larger movements\n- **Adaptive thresholds**: Uses `MIN_DISTANCE` (0.02) and `MAX_DISTANCE` (0.08) to scale trail intensity from 20% to 100%\n- **Color scheme**: Uses Catppuccin Frappe Blue instead of Peach for the trail color\n\nThis prevents overwhelming visual effects during normal typing while maintaining the full blaze effect for longer cursor movements.\n\n## License\n\nMIT\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Falxndr13%2Fghostty-shaders","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Falxndr13%2Fghostty-shaders","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Falxndr13%2Fghostty-shaders/lists"}