{"id":16208094,"url":"https://github.com/am1goo/rewired.ui.hotkeys","last_synced_at":"2025-04-10T09:51:34.992Z","repository":{"id":240683556,"uuid":"803156976","full_name":"am1goo/Rewired.UI.Hotkeys","owner":"am1goo","description":"A plugin for Guavaman's Rewired Unity Asset that provides an easy-to-use API for showing controller hotkeys to the player at runtime based on their bindings and input method.","archived":false,"fork":false,"pushed_at":"2025-04-01T15:34:30.000Z","size":1521,"stargazers_count":5,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-04-05T16:02:31.853Z","etag":null,"topics":["advanced","api","asset","glyphs","guavamen","hotkey","input","package","rewired","sdk","system","ui","unity","unity3d"],"latest_commit_sha":null,"homepage":"https://github.com/am1goo/Rewired.UI.Hotkeys","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/am1goo.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-05-20T07:17:28.000Z","updated_at":"2025-04-01T15:34:20.000Z","dependencies_parsed_at":"2024-06-02T00:30:07.394Z","dependency_job_id":null,"html_url":"https://github.com/am1goo/Rewired.UI.Hotkeys","commit_stats":null,"previous_names":["am1goo/rewired.ui.hotkeys"],"tags_count":1,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/am1goo%2FRewired.UI.Hotkeys","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/am1goo%2FRewired.UI.Hotkeys/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/am1goo%2FRewired.UI.Hotkeys/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/am1goo%2FRewired.UI.Hotkeys/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/am1goo","download_url":"https://codeload.github.com/am1goo/Rewired.UI.Hotkeys/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248197927,"owners_count":21063623,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["advanced","api","asset","glyphs","guavamen","hotkey","input","package","rewired","sdk","system","ui","unity","unity3d"],"created_at":"2024-10-10T10:15:20.972Z","updated_at":"2025-04-10T09:51:34.983Z","avatar_url":"https://github.com/am1goo.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Rewired.UI.Hotkeys\n\u003cimg src=\"Readme/logo.png\" alt=\"logo\" width=500 height=auto/\u003e\nA plugin for Guavaman's Rewired Unity Asset that provides an easy-to-use API for showing controller hotkeys to the player at runtime based on their bindings and input method.\n\n## Features\n- full supports for Rewired's glyphs in UI\n- binded to Rewired's actions (you don't miss any of actions)\n- fast integration of keyboard, mouse and gamepads glyphs\n- batch import for sprites into controller profile\n- able to switch to another controller in realtime\n\u003cimg src=\"Readme/unity_hotkeys_example.gif\" alt=\"unity_hotkeys_example\" width=400 height=auto/\u003e\n\n## How to use\n- create controller profiles for each device what you need via context menu `Create-\u003eRewired-\u003eController Profile`\n\u003cimg src=\"Readme/profile_keyboard_before.png\" alt=\"profile_keyboard_before\" width=400 height=auto/\u003e\n\u003cimg src=\"Readme/profile_keyboard_after.png\" alt=\"profile_keyboard_after\" width=400 height=auto/\u003e\n\n- create `Rewired Hotkeys Manager` via top menu `Window-\u003eRewired-\u003eCreate-\u003eHotkeys Manager (in scene)` or `Window-\u003eRewired-\u003eCreate-\u003eHotkeys Manager (prefab)`\n\u003cimg src=\"Readme/menu_create_hotkeys_manager.png\" alt=\"menu_create_hotkeys_manager\" width=800 height=auto/\u003e\n\n- add `RewiredHotkey` component into your UI and select specific action what you want to bind\n\u003cimg src=\"Readme/ui_rewired_hotkey_component.png\" alt=\"ui_rewired_hotkey_component\" width=800 height=auto/\u003e\n\n## Installation\n##### via Unity Package Manager\nThe latest version can be installed via [package manager](https://docs.unity3d.com/Manual/upm-ui-giturl.html) using following git URL: \\\n`https://github.com/am1goo/Rewired.UI.Hotkeys.git#1.0.2`\n\n## Requirements\n- Unity Engine 2019.x or higher\n- [Rewired Advanced Input System](https://assetstore.unity.com/packages/tools/utilities/rewired-21676)\n\n## Tested in\n- Unity 2019.4.x\n- Unity 2020.3.x\nwith\n- Rewired Advanced Input System 1.1.39.2 (U2019)\n- Rewired Advanced Input System 1.1.51.1 (U2022)\n  \n## Using in\n[Sin Slayers](https://www.gog.com/en/game/sin_slayers) - RPG with roguelike elements set in a dark fantasy world, where your choices determine how challenging the fights and enemies will be.\n\n## Contribute\nContribution in any form is very welcome. Bugs, feature requests or feedback can be reported in form of Issues.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fam1goo%2Frewired.ui.hotkeys","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fam1goo%2Frewired.ui.hotkeys","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fam1goo%2Frewired.ui.hotkeys/lists"}