{"id":13663085,"url":"https://github.com/andydbc/unity-texture-packer","last_synced_at":"2025-04-25T13:31:29.591Z","repository":{"id":46024140,"uuid":"126895790","full_name":"andydbc/unity-texture-packer","owner":"andydbc","description":":hammer: Utility to combine color channels from different textures into a single output.","archived":false,"fork":false,"pushed_at":"2024-10-30T19:35:42.000Z","size":2686,"stargazers_count":673,"open_issues_count":6,"forks_count":103,"subscribers_count":32,"default_branch":"master","last_synced_at":"2024-11-10T19:33:47.413Z","etag":null,"topics":["texture","tools","unity","unity3d"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/andydbc.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2018-03-26T22:09:25.000Z","updated_at":"2024-11-07T10:23:14.000Z","dependencies_parsed_at":"2024-01-12T03:36:53.854Z","dependency_job_id":"c2521baa-64f8-43b8-99ce-3c4ce1c41dca","html_url":"https://github.com/andydbc/unity-texture-packer","commit_stats":null,"previous_names":[],"tags_count":2,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/andydbc%2Funity-texture-packer","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/andydbc%2Funity-texture-packer/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/andydbc%2Funity-texture-packer/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/andydbc%2Funity-texture-packer/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/andydbc","download_url":"https://codeload.github.com/andydbc/unity-texture-packer/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":250824944,"owners_count":21493368,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["texture","tools","unity","unity3d"],"created_at":"2024-08-02T05:02:17.177Z","updated_at":"2025-04-25T13:31:24.551Z","avatar_url":"https://github.com/andydbc.png","language":"C#","readme":"unity-texture-packer [![License](https://img.shields.io/badge/License-MIT-lightgrey.svg?style=flat)](http://mit-license.org) [![Donate](https://img.shields.io/badge/Donate-PayPal-green.svg)](https://www.paypal.me/andyduboc/5usd)\n==========\n\n\n:hammer: Utility to merge different texture channels into a final texture output. \n\n![screenshot](Screenshots/screen00.gif)\n\n## Install\n\n### Using Git\n\nMake sure the Git client is installed on your marchine and that you have added the Git executable path to your PATH environment variable.\n\nGo in %ProjectFolder%/Packages/ and open the \"manifest.json\" file.\n\nin the \"dependencies\" section add:\n\n```sh\n{\n  \"dependencies\": {\n      ...\n      \"ca.andydbc.unity-texture-packer\":\"https://github.com/andydbc/unity-texture-packer.git#0.1.0\"\n      ...\n  }\n}\n```\n\nFind more information about this [here](https://docs.unity3d.com/Manual/upm-git.html).\n\n### Manual \n\nDowload this repository as a zip file, extract the archive. \u003cbr\u003e\nIn Unity, go in \"Window\" -\u003e \"Package Manager\"  -\u003e \"Add Package from disk\"\u003cbr\u003e\nSelect the \"package.json\" file located at the root of the package folder.\u003cbr\u003e\n\nThe tool is located under \"Window\" and is called \"Channel Packer\"\n\n## Note\n\nThis is still under development and may be buggy.\n\n## License\n\nMIT. See [LICENSE](https://github.com/andydbc/unity-texture-packer/blob/master/LICENSE) for details.\n","funding_links":["https://www.paypal.me/andyduboc/5usd"],"categories":["Texture","C\\#","C#","Graphics"],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fandydbc%2Funity-texture-packer","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fandydbc%2Funity-texture-packer","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fandydbc%2Funity-texture-packer/lists"}