{"id":14964021,"url":"https://github.com/anjmao/phaser-candy-crush","last_synced_at":"2025-06-16T08:31:54.113Z","repository":{"id":34029459,"uuid":"37788617","full_name":"anjmao/phaser-candy-crush","owner":"anjmao","description":"Candy crush like game made with Phaser HTML5 game engine","archived":false,"fork":false,"pushed_at":"2022-09-27T06:51:09.000Z","size":9982,"stargazers_count":52,"open_issues_count":5,"forks_count":35,"subscribers_count":6,"default_branch":"github_master","last_synced_at":"2025-04-07T05:04:54.286Z","etag":null,"topics":["candy-crush","game","phaser","typescript"],"latest_commit_sha":null,"homepage":"http://candy-game.herokuapp.com/","language":"TypeScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/anjmao.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2015-06-20T22:43:36.000Z","updated_at":"2024-09-12T16:37:46.000Z","dependencies_parsed_at":"2023-01-15T04:15:22.331Z","dependency_job_id":null,"html_url":"https://github.com/anjmao/phaser-candy-crush","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/anjmao/phaser-candy-crush","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/anjmao%2Fphaser-candy-crush","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/anjmao%2Fphaser-candy-crush/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/anjmao%2Fphaser-candy-crush/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/anjmao%2Fphaser-candy-crush/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/anjmao","download_url":"https://codeload.github.com/anjmao/phaser-candy-crush/tar.gz/refs/heads/github_master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/anjmao%2Fphaser-candy-crush/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":260126255,"owners_count":22962612,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["candy-crush","game","phaser","typescript"],"created_at":"2024-09-24T13:32:29.009Z","updated_at":"2025-06-16T08:31:54.078Z","avatar_url":"https://github.com/anjmao.png","language":"TypeScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Candy crush like game made with Phaser HTML5 game engine\n\n## About this game\nOne day I found very interesting blog post by [Matthijs Hollemans](http://www.raywenderlich.com/66877/how-to-make-a-game-like-candy-crush-part-1)\nIn this tutorial Matthijs Hollemans shows how to create Candy Crush like game in Object-C language. I readed his article and decided to rewrite this game using Phaser HTML5 game engine. I also used typescript language, because it gives a lot of advantages comparing to ES5 javascript. AngularJs is used only for creating game directive, so it can be easily included in angular app.\n\n## Demo\nYou can play demo with 5 levels [here](http://candy-game.herokuapp.com/). This game is deployed to heroku using free plan so it may be not available some times.\n\n## Environment setup\n* Install NodeJs from https://nodejs.org/\n* clone repository to C:\\Sources (create Source folder)\n```\ngit clone https://github.com/Anjmao/candy.git\n```\n* Run Npm install\n```\nnpm install\n```\n* Run gulp start to start game in browser\n```\ngulp start\n```\nRecommened IDE is Visual Studio Code.\n\n## Used technologies\n* Phaser\n* AngularJs\n* NodeJs+ExpressJs\n* Typescript\n\n## TODO\nWhere is some bugs which need to be fixed and running unit tests you can notice test called \u003cb\u003eshould fill holes after remove and get columns\u003c/b\u003e some times fails, after fixing this test it should be fine. Also I made cookies to fall from bottom to top, this is because in objective-c arrays index is different from javascript arrays.\n\n## Image\n![Image of Game](https://github.com/Anjmao/candy/blob/github_master/heroku.png)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fanjmao%2Fphaser-candy-crush","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fanjmao%2Fphaser-candy-crush","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fanjmao%2Fphaser-candy-crush/lists"}