{"id":13661920,"url":"https://github.com/ankitpriyarup/Nodal-Editor","last_synced_at":"2025-04-25T06:30:45.038Z","repository":{"id":114094497,"uuid":"126000831","full_name":"ankitpriyarup/Nodal-Editor","owner":"ankitpriyarup","description":"Nodal Editor is a Unity Editor Scripting library that lets you create node based data structures easily.","archived":false,"fork":false,"pushed_at":"2018-03-22T05:48:10.000Z","size":122,"stargazers_count":8,"open_issues_count":0,"forks_count":3,"subscribers_count":6,"default_branch":"master","last_synced_at":"2024-11-10T17:45:19.790Z","etag":null,"topics":["unity"],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/ankitpriyarup.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null}},"created_at":"2018-03-20T10:32:01.000Z","updated_at":"2023-05-15T13:09:19.000Z","dependencies_parsed_at":"2023-06-12T17:02:48.521Z","dependency_job_id":null,"html_url":"https://github.com/ankitpriyarup/Nodal-Editor","commit_stats":null,"previous_names":[],"tags_count":1,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ankitpriyarup%2FNodal-Editor","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ankitpriyarup%2FNodal-Editor/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ankitpriyarup%2FNodal-Editor/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ankitpriyarup%2FNodal-Editor/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/ankitpriyarup","download_url":"https://codeload.github.com/ankitpriyarup/Nodal-Editor/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":250767007,"owners_count":21483905,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["unity"],"created_at":"2024-08-02T05:01:44.367Z","updated_at":"2025-04-25T06:30:43.027Z","avatar_url":"https://github.com/ankitpriyarup.png","language":"C#","funding_links":[],"categories":["C\\#"],"sub_categories":[],"readme":"# Nodal-Editor\nNodal Editor is a Unity Editor Scripting library that lets you create node based data structures easily.\n\n![](https://i.imgur.com/CNkL1FG.png)\n\n#### Implementation\n\n- Import latest Nodal-Editor Unity package from [release section](https://github.com/ankitpriyarup/Nodal-Editor/releases/tag/1.0)\n- First task is to create suitable notes for that you use NodalEditor namespace in Node class and then inherit it from BaseNode class.\n- Override methods from the parent class to implement custom behaviour\n\n| Methods      \t\t\t| Function          \n| --------------------- |:-------------\n| DrawWindow  \t     \t| When node is rendering\n| ClickedOnRect       \t| When clicked on node\n| SetInput  \t\t\t| During interaction with \n| DrawCurves\t\t\t| While making connections with other nodes\n\n- Next task is to setup the custom NodeEditor like before, again use NodalEditor namespace and inherit it from NodeEditor class.\n\n| Methods      \t\t\t| Function          \n| --------------------- |:-------------\n| OnGUI  \t     \t\t| GUI refresh call\n| AddNodesItem       \t| Called to add custom nodes to the editor\n| ContextCallback \t\t| Called to add context menu options (to create options for other nodes)\n| ContextCallback\t\t| Callback for context method\n| OnDisable\t\t\t\t| Called when the Node Editor is dismissed\n\n\n\n##### Example included inside the project\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fankitpriyarup%2FNodal-Editor","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fankitpriyarup%2FNodal-Editor","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fankitpriyarup%2FNodal-Editor/lists"}