{"id":29305315,"url":"https://github.com/armsnyder/gdshader-language-server","last_synced_at":"2025-07-07T05:01:49.458Z","repository":{"id":301506399,"uuid":"1006874404","full_name":"armsnyder/gdshader-language-server","owner":"armsnyder","description":"External editor support for .gdshader files","archived":false,"fork":false,"pushed_at":"2025-07-06T03:53:49.000Z","size":467,"stargazers_count":2,"open_issues_count":21,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2025-07-06T04:33:46.376Z","etag":null,"topics":["gdshader","glsl","godot","godot-engine","godot-shader","godot-shader-language","godot-shaders","godot4","language-server","language-server-protocol","lsp","lsp-server","neovim","nvim","shader","shaders","vim"],"latest_commit_sha":null,"homepage":"","language":"Go","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/armsnyder.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2025-06-23T06:04:47.000Z","updated_at":"2025-07-06T03:53:52.000Z","dependencies_parsed_at":"2025-06-27T08:19:33.547Z","dependency_job_id":"62df2520-a16f-42bb-9fd6-55a973ee69b6","html_url":"https://github.com/armsnyder/gdshader-language-server","commit_stats":null,"previous_names":["armsnyder/gdshader-language-server"],"tags_count":4,"template":false,"template_full_name":null,"purl":"pkg:github/armsnyder/gdshader-language-server","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/armsnyder%2Fgdshader-language-server","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/armsnyder%2Fgdshader-language-server/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/armsnyder%2Fgdshader-language-server/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/armsnyder%2Fgdshader-language-server/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/armsnyder","download_url":"https://codeload.github.com/armsnyder/gdshader-language-server/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/armsnyder%2Fgdshader-language-server/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":263850568,"owners_count":23519797,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["gdshader","glsl","godot","godot-engine","godot-shader","godot-shader-language","godot-shaders","godot4","language-server","language-server-protocol","lsp","lsp-server","neovim","nvim","shader","shaders","vim"],"created_at":"2025-07-07T05:01:01.875Z","updated_at":"2025-07-07T05:01:49.449Z","avatar_url":"https://github.com/armsnyder.png","language":"Go","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Godot Shader Language Server\n\n[![GitHub release](https://img.shields.io/github/v/release/armsnyder/gdshader-language-server)](https://github.com/armsnyder/gdshader-language-server/releases/latest)\n[![CI](https://github.com/armsnyder/gdshader-language-server/actions/workflows/ci.yaml/badge.svg)](https://github.com/armsnyder/gdshader-language-server/actions/workflows/ci.yaml)\n[![Coverage](https://img.shields.io/endpoint?url=https://gist.githubusercontent.com/armsnyder/6858b1591174caeee65c12bec018bbad/raw/coverage.json)](https://armsnyder.github.io/gdshader-language-server/cover.html)\n[![Go Report Card](https://goreportcard.com/badge/github.com/armsnyder/gdshader-language-server)](https://goreportcard.com/report/github.com/armsnyder/gdshader-language-server)\n\nExternal editor support for `.gdshader` files.\n\n\u003e [!WARNING]\n\u003e 🚧 Early Work in Progress\n\u003e\n\u003e This project is in its infancy and currently only supports some basic keyword\n\u003e completion. Feel free to ⭐ the repo to track progress and signal to me that\n\u003e there is interest!\n\nGodot's shader language is powerful, but editing `.gdshader` files outside the\nGodot editor is painful. This project aims to bring proper language tooling\n(autocomplete, hover, references, etc.) to editors like Neovim and VSCode. It\naims to be memory-efficient and editor-agnostic.\n\n## 🌱 Prior Work\n\n1. [@GodOfAvacyn](https://github.com/GodOfAvacyn) is the author of the\n   [treesitter plugin](https://github.com/GodOfAvacyn/tree-sitter-gdshader) and\n   [language server](https://github.com/GodOfAvacyn/gdshader-lsp) for the Godot\n   shader language. Their treesitter plugin is great! As of writing, their\n   language server has many false positive diagnostics, and the project became\n   inactive while they were [working on a full\n   rewrite](https://github.com/GodOfAvacyn/gdshader-lsp/issues/3#issuecomment-2176364609).\n\n2. [@AlfishSoftware](https://github.com/AlfishSoftware) is the author of the\n   [Godot Files VSCode\n   Extension](https://github.com/AlfishSoftware/godot-files-vscode), which\n   includes some support for `.gdshader` files. However, it is VSCode-only. If\n   you are a VSCode user, I recommend checking it out!\n\n3. There is an [official Godot VSCode\n   plugin](https://github.com/godotengine/godot-vscode-plugin), but it has\n   minimal shader support and is VSCode-only.\n\n## 📦 Install\n\n### VSCode\n\n[Install the extension](https://marketplace.visualstudio.com/items?itemName=armsnyder.gdshader-language-server)\n\n### Neovim\n\n1. Choose an installation method\n\n   **Homebrew**\n\n   ```shell\n   brew install armsnyder/tap/gdshader-language-server\n   ```\n\n   **Go**\n\n   ```shell\n   go install github.com/armsnyder/gdshader-language-server@latest\n   ```\n\n   **Github Releases**\n\n   [Go to releases](https://github.com/armsnyder/gdshader-language-server/releases)\n\n2. Configure Neovim\n\n   Create a `~/.config/nvim/after/ftplugin/gdshader.lua` file with the\n   following content, assuming `gdshader-language-server` is in your `$PATH`:\n\n   ```lua\n   vim.lsp.start({\n     name = \"gdshader\",\n     cmd = { 'gdshader-language-server' },\n     capabilities = vim.lsp.protocol.make_client_capabilities(),\n   })\n   ```\n\n## Roadmap\n\nPlanned features:\n\n- [x] Basic keyword completion\n- [x] Basic shader-type-dependent global built-in completion\n      (`VERTEX`, `NORMAL`, etc.)\n- [x] VSCode wrapper extension\n- [x] [Grammar](https://code.visualstudio.com/api/references/contribution-points#contributes.grammars)\n      for the VSCode extension\n- [ ] Make the code more maintainable by generating rules based on the official\n      Godot documentation\n- [ ] Built-ins for shader types other than `spatial`\n- [ ] More advanced completion (functions, variables, etc.)\n- [ ] Go to definition\n- [ ] Find references\n- [ ] Formatting\n- [ ] Hover (show documentation)\n- [ ] Signature help\n\n## 🤝 Contributing\n\nI love to see issues and pull requests! Just note that this is a side project\nfor me, and I cannot promise to respond quickly. I will generally accept pull\nrequests which are relevant to the project goals, are tested, and follow\nexisting code conventions.\n\n### 📁 Code structure\n\n```graphql\n.\n├── main.go  # Entry point\n└── internal\n    ├── app       # Main application logic\n    ├── ast       # .gdshader file parser library (application agnostic)\n    ├── lsp       # LSP server library (application agnostic)\n    └── testutil  # Test utilities for all packages\n```\n\n## License\n\nMIT\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Farmsnyder%2Fgdshader-language-server","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Farmsnyder%2Fgdshader-language-server","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Farmsnyder%2Fgdshader-language-server/lists"}