{"id":18271941,"url":"https://github.com/artifacts/microcosm","last_synced_at":"2025-04-05T02:30:54.274Z","repository":{"id":819612,"uuid":"531679","full_name":"artifacts/microcosm","owner":"artifacts","description":"A Game Editor for cocos2d","archived":false,"fork":false,"pushed_at":"2010-05-07T11:13:25.000Z","size":11043,"stargazers_count":44,"open_issues_count":9,"forks_count":3,"subscribers_count":4,"default_branch":"master","last_synced_at":"2024-11-05T11:54:25.413Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"http://www.artifacts.de","language":"Objective-C","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"other","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/artifacts.png","metadata":{"files":{"readme":"README","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2010-02-23T08:43:29.000Z","updated_at":"2024-09-18T11:12:56.000Z","dependencies_parsed_at":"2022-08-16T11:00:43.001Z","dependency_job_id":null,"html_url":"https://github.com/artifacts/microcosm","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/artifacts%2Fmicrocosm","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/artifacts%2Fmicrocosm/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/artifacts%2Fmicrocosm/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/artifacts%2Fmicrocosm/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/artifacts","download_url":"https://codeload.github.com/artifacts/microcosm/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247279311,"owners_count":20912860,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-05T11:39:36.747Z","updated_at":"2025-04-05T02:30:49.240Z","avatar_url":"https://github.com/artifacts.png","language":"Objective-C","readme":"What is microcosm?\n==================\n\nmicrocosm is a game editor for cocos2d. You may use it to design levels for 2D-platform games or similar.\nIt is based on it's own CoreData datamodel which is indented to hold the entire game assets, levels and other data.\nmicrocosm is document-based and allows you to save the game as an .sqlite file, which can be loaded in your iphone projects.\n\nIt allows you to import zwoptex texture files and use the sprite maps for level design.\n\nScreenshots\n===========\n\nSee the project wiki for screenshots: http://wiki.github.com/artifacts/microcosm/screenshots\n\nProject status\n==============\nThe project maturity can be considered alpha with the ability to use it in non-mission-critical projects (unless you have strong nerves).\nWhen starting writing my first game, I realized that there was no editor suitable for my purpose (maybe I just googled long enough...).\nI wanted a native cocoa-based editor with all those nice features like drag\u0026drop and a nice GUI that a mac user is used to.\nThe game editor has been hacked down in a few days and the code is not exemplary (no comments, bad performance, controller and view are not stricly separated).\nIt get's slow as hell when you are manage several hundred sprites and it still crashes frequently\nI'm working on making it better as time allows me to do.\n\nGames using microcosm\n=====================\nSince microcosm is a fresh project, there's only one game using it. It is a commercial contract work which isn't yet released.\nFurther details will be posted when it's available.\n\niPhone Demo-app\n===============\n\nCurrently no iphone demo-app is included. If you have the time to write one, please contact me.\n\nContribute\n==========\nI decided to give back the community what it gave to me. Shouts to riq for his excellent work on cocos2d and Robert Payne for the great zwoptex tool, which saved me a lot\nof time. Please feel free to fork the project on github. I'd be pleased about anyone who wants to contribute to the project and to help making the best available 2D editor\nfor the mac.\n\nIf you want to contribute, drop me a mail: m [dot] markowski [at] artifacts [dot] de\n\nProject members (contributors)\n==============================\n\nMichael Markowski (lead development)\nMark Zeller (development)\nLorenz Brunke (testing and gfx)\n\nLicense\n=======\nCopyright 2010 Artifacts - Fine Software Development\n \nLicensed under the Apache License, Version 2.0 (the \"License\");\nyou may not use this file except in compliance with the License.\nYou may obtain a copy of the License at\n \n   http://www.apache.org/licenses/LICENSE-2.0\n \nUnless required by applicable law or agreed to in writing, software\ndistributed under the License is distributed on an \"AS IS\" BASIS,\nWITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\nSee the License for the specific language governing permissions and\nlimitations under the License.\n","funding_links":[],"categories":["etc"],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fartifacts%2Fmicrocosm","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fartifacts%2Fmicrocosm","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fartifacts%2Fmicrocosm/lists"}