{"id":19501839,"url":"https://github.com/astrofra/game-astrolander","last_synced_at":"2026-03-19T10:10:22.673Z","repository":{"id":255472211,"uuid":"852436208","full_name":"astrofra/game-astrolander","owner":"astrofra","description":"Astrolander is a 3D space navigation game inspired by classics such as Lunar Lander, Gravity Force, and Uchuusen.","archived":false,"fork":false,"pushed_at":"2026-01-25T17:43:58.000Z","size":70868,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2026-03-04T00:33:15.679Z","etag":null,"topics":["game-development","gamestart3d","gravity","lunar-lander","physics","squirrel-lang","tigsource"],"latest_commit_sha":null,"homepage":"https://astrofra.itch.io/astlan","language":"Squirrel","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/astrofra.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-09-04T19:56:25.000Z","updated_at":"2026-01-25T17:44:03.000Z","dependencies_parsed_at":"2024-09-08T06:37:25.522Z","dependency_job_id":null,"html_url":"https://github.com/astrofra/game-astrolander","commit_stats":null,"previous_names":["astrofra/game-astrolander"],"tags_count":26,"template":false,"template_full_name":null,"purl":"pkg:github/astrofra/game-astrolander","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/astrofra%2Fgame-astrolander","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/astrofra%2Fgame-astrolander/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/astrofra%2Fgame-astrolander/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/astrofra%2Fgame-astrolander/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/astrofra","download_url":"https://codeload.github.com/astrofra/game-astrolander/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/astrofra%2Fgame-astrolander/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":30073674,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-03-04T05:31:57.858Z","status":"ssl_error","status_checked_at":"2026-03-04T05:31:38.462Z","response_time":59,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.5:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["game-development","gamestart3d","gravity","lunar-lander","physics","squirrel-lang","tigsource"],"created_at":"2024-11-10T22:14:11.468Z","updated_at":"2026-03-04T06:01:41.612Z","avatar_url":"https://github.com/astrofra.png","language":"Squirrel","funding_links":[],"categories":[],"sub_categories":[],"readme":"\u003cimg src=\"img/tigslogo.png\" align=\"right\" width=\"80\"/\u003e\r\n\r\n# Astrolander\r\n\r\n[![hero image](img/astlan-hero.png)](img/astlan-hires.png)\r\n\r\n\u003e Astrolander (aka `Cosmic Lander`, aka `Astlan`) is a 3D space navigation game inspired by classics such as [Lunar Lander](https://en.wikipedia.org/wiki/Lunar_Lander_(1979_video_game)), [Gravity Force](https://www.lemonamiga.com/games/details.php?id=1196) and Uchuusen by [Chris Nimmo](https://beadybox.itch.io/). Between 2011 and 2012 I crafted this game as a spare time project and documented the process extensively on the [TigSource.com](https://forums.tigsource.com/index.php?topic=20609.0) forums, a community hub for indie game developers. Additional 2D graphics by [Camille Coq](https://camillecee.weebly.com/).\r\n\u003e\r\n\u003eAstrolander is implemented in [Squirrel](https://github.com/albertodemichelis/squirrel), the 3D rendering is done on [GameStart 3D](https://www.youtube.com/@GameStart3D/videos) engine by [Emmanuel Julien](https://github.com/ejulien/). It takes advantage of the [GameStart 3D Squirrel API](https://astrofra.github.io/amiga-memories/)\r\n\r\n### Game Overview\r\n\r\nIn Astrolander, players control a spacecraft through 25 levels of increasing difficulty, navigating obstacles and collecting items to progress. I designed the game with a simplified two-button control system to optimize the experience on tablets and smartphones, providing intuitive gameplay suitable for both casual and seasoned gamers.\r\n\r\n### Development Highlights\r\n\r\n- **Community Engagement:** I regularly updated and discussed the project on TigSource forums, using community feedback to refine gameplay balance and mechanics.\r\n- **Innovative Controls:** Based on physics, I developed a unique control mechanic that prevents the spacecraft from flipping over, reducing frustration and enhancing the realistic navigation feel.\r\n- **Cross-Platform Compatibility:** I optimized Astrolander for both Windows and Android platforms to ensure smooth and responsive experiences across different devices.\r\n\r\n### Contributions and Innovations\r\n\r\n- **Comprehensive Design:** Except for the music and some 2D illustrations, I handled all aspects of the project, from game design and 3D graphics to coding, including shaders.\r\n- **Community-Driven Development:** Feedback from TigSource was crucial in refining the game controls and physics, ensuring enjoyable and immersive gameplay.\r\n\r\nAstrolander stands as a testament to the power of community collaboration in game development and the ongoing appeal of physics-based navigation games.\r\n\r\n_Astrofra. 2024._\r\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fastrofra%2Fgame-astrolander","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fastrofra%2Fgame-astrolander","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fastrofra%2Fgame-astrolander/lists"}