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For example, the blue scanner hides blue enemies, etc. Use them wisely to survive._\n\nThis game was entirely created within 48h, during the GGJ held in [Isart Digital School](https://www.isart.fr/), Bastille, Paris.\n4 people contributed to this developpement, in charge of the programming, 2D art, game design, level design, music and sound FX.\nRuns only on MS Windows platform, based on the GameStart3D framework.\n\n_The game was done in 48h (Global Game Jam rules)._\n\n**Jam Site:** Global Game Jam Paris - ISART DIGITAL\u003cbr\u003e\n**Jam year:** 2014\u003cbr\u003e\n**Platforms:** MS Windows\u003cbr\u003e\n\n**Credits:**\u003cbr\u003e\n- François Gutherz : Programing\n- Clément Anelli : Music / Sound Design\n- Douglas Alves : Game Design / Graphics\n- Florian Dufour : Game Design / Level Design\n\n![](img/shot0.jpg)\n![](img/shot1.jpg)\n![](img/shot2.jpg)\n![](img/shot3.jpg)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fastrofra%2Fggj2014-color-cycler","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fastrofra%2Fggj2014-color-cycler","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fastrofra%2Fggj2014-color-cycler/lists"}