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src=\"build/images/bomberman_logo_title.png\" height=\"96\" alt=\"Bomberman Logo\"/\u003e\u003c/h1\u003e\n\n[![License](https://img.shields.io/badge/license-MIT-blue.svg)](./LICENSE)\n[![Version](https://img.shields.io/github/release/Astropilot/Bomberman.svg)](https://github.com/Astropilot/Bomberman/releases/latest)\n![Made with love](https://img.shields.io/badge/Made%20with-%E2%9D%A4%EF%B8%8F-yellow.svg)\n\nBomberman is a school project where the goal is to develop the famous Bomberman game in C with the SDL2 library as well as the SDL_Image and SDL_TTf extensions.\nNo other libraries were allowed.\n\nThe game must be playable by 2 to 4 networked (multiplayer) players.\n\n## About\n\nOur game was developed thanks to our [gLib framework](./libs/glib/README.md) developed in parallel.\nWhen launching the game you can choose to host a game or join an already hosted game.\u003cbr/\u003e\nIt requires a minimum of 2 players for the creator of the game to launch the game.\u003cbr/\u003e\nOnce the game is launched you can move with the directional arrows and set bombs with the space key.\n\nFor the rest of the gameplay I let you discover for yourself ;-)\n\n## How to compile and play\n\nCurrently we can compile the game under Debian 8 \u0026 9, Windows 10 x86 and x64, and Mac OSX !\n\n### Prerequisites\n\nYou will need SDL 2 as well as the SDL2_Image, SDL2_TTf and SDL2_Mixer extensions.\n\n### GNU/Linux / OSX\n\n```bash\n$\u003e git clone https://github.com/Astropilot/Bomberman.git\n$\u003e cd Bomberman\nBomberman$\u003e make\nBomberman$\u003e cd build/\nBomberman$\u003e ./bomberman\n```\n\n### Windows x86 \u0026 x64\n\nWe recommend that you use Visual Studio and import the header and source files.\n\n## Credits\n\nLead developper: [@Astropilot](https://github.com/Astropilot)\n\nDeveloppers: [@heinsenbergggg](https://github.com/heinsenbergggg) [@gaudesp](https://github.com/gaudesp) and 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