{"id":19219622,"url":"https://github.com/atennop1/ecs-idle","last_synced_at":"2025-04-20T21:33:38.317Z","repository":{"id":182896488,"uuid":"669266328","full_name":"Atennop1/ECS-Idle","owner":"Atennop1","description":"First project for trying and learning ECS","archived":true,"fork":false,"pushed_at":"2023-08-27T19:05:20.000Z","size":2835,"stargazers_count":2,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-02-23T09:16:40.236Z","etag":null,"topics":["ecs","idle-game","leoecslite","unity","unity2d"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Atennop1.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null}},"created_at":"2023-07-21T19:02:17.000Z","updated_at":"2024-01-13T13:34:04.000Z","dependencies_parsed_at":"2023-07-22T02:55:05.715Z","dependency_job_id":"df34aa0e-3b1c-4760-b302-f6cf385e6365","html_url":"https://github.com/Atennop1/ECS-Idle","commit_stats":null,"previous_names":["atennop1/ecs-learning","atennop1/idle-ecs","atennop1/ecs-idle"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Atennop1%2FECS-Idle","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Atennop1%2FECS-Idle/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Atennop1%2FECS-Idle/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Atennop1%2FECS-Idle/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Atennop1","download_url":"https://codeload.github.com/Atennop1/ECS-Idle/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":249965567,"owners_count":21352926,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["ecs","idle-game","leoecslite","unity","unity2d"],"created_at":"2024-11-09T14:32:15.721Z","updated_at":"2025-04-20T21:33:37.610Z","avatar_url":"https://github.com/Atennop1.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"﻿# Idle-ECS\n\n![image](https://github.com/Atennop1/ECS-Learning/assets/73060890/4eff8b39-9fb1-4550-adfa-7a547cadd861)\n\n![badge](https://img.shields.io/static/v1?label=Language\u0026message=C%23\u0026color=blueviolet\u0026style=for-the-badge)\n![badge](https://img.shields.io/static/v1?label=architecture\u0026message=ECS\u0026color=red\u0026style=for-the-badge)\n[![badge](https://img.shields.io/static/v1?label=Framework\u0026message=LeoECS-Lite\u0026color=blue\u0026style=for-the-badge)](https://github.com/Leopotam/ecslite)\n![badge](https://img.shields.io/static/v1?label=engine\u0026message=Unity\u0026color=black\u0026style=for-the-badge)\n\n## About project\n\nThis is a mini-project that was made in order to understand the idea behind the ECS approach after a long time building software architecture with OOP and object design.\u003cbr\u003e\nThe project was not completed, because a few days after the start of development, I realized that I had chosen the wrong genre for studying ECS. I chose to make an Idle game, where in my opinion an OOP approach is more suitable.\u003cbr\u003e\nIn the game itself, a money system, automatic miners and saves for all this were implemented.\n\n### Specifics\n- Project using **ECS**\n- In some places, **ECS** is intertwined with **OOP**\n- The shortest project in terms of development time\n- The first project that was stopped due to the wrong architecture\n\n### Tools\n- LeoECS\n- TMP\n\n## Conclusion\n\nThis project helped me gain a basic knowledge of the ECS approach, which I have been avoiding a lot because I like OOP. I also realized that you should not go too far in mixing OOP and ECS, because this will only lead to unnecessary complexity of the system, because ECS is a DOD approach, but OOP is not.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fatennop1%2Fecs-idle","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fatennop1%2Fecs-idle","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fatennop1%2Fecs-idle/lists"}