{"id":26512259,"url":"https://github.com/audunegames/inputsystem-utils","last_synced_at":"2026-01-20T12:33:37.156Z","repository":{"id":209523047,"uuid":"659428679","full_name":"audunegames/inputsystem-utils","owner":"audunegames","description":"This repository contains utility scripts for Unity's Input System package, used in Audune's own projects.","archived":false,"fork":false,"pushed_at":"2024-12-27T18:38:45.000Z","size":58,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-04-06T20:07:04.530Z","etag":null,"topics":["inputsystem","unity","utilities"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"lgpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/audunegames.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":null,"funding":null,"license":"LICENSE.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2023-06-27T20:19:31.000Z","updated_at":"2025-01-02T01:46:39.000Z","dependencies_parsed_at":"2023-11-27T21:26:59.560Z","dependency_job_id":"aed01a33-ed84-4b57-9b70-3a1705477c8c","html_url":"https://github.com/audunegames/inputsystem-utils","commit_stats":null,"previous_names":["audunegames/unity-inputsystem-utils","audunegames/inputsystem-utils"],"tags_count":9,"template":false,"template_full_name":null,"purl":"pkg:github/audunegames/inputsystem-utils","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/audunegames%2Finputsystem-utils","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/audunegames%2Finputsystem-utils/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/audunegames%2Finputsystem-utils/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/audunegames%2Finputsystem-utils/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/audunegames","download_url":"https://codeload.github.com/audunegames/inputsystem-utils/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/audunegames%2Finputsystem-utils/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":28603392,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-01-20T12:01:53.233Z","status":"ssl_error","status_checked_at":"2026-01-20T12:01:46.545Z","response_time":117,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["inputsystem","unity","utilities"],"created_at":"2025-03-21T03:28:19.962Z","updated_at":"2026-01-20T12:33:37.137Z","avatar_url":"https://github.com/audunegames.png","language":"C#","readme":"# Audune Unity Input System Utilities\n\n[![openupm](https://img.shields.io/npm/v/com.audune.utils.inputsystem?label=openupm\u0026registry_uri=https://package.openupm.com)](https://openupm.com/packages/com.audune.utils.inputsystem/)\n\nThis repository contains utility scripts for Unity's Input System package, used in Audune's own projects.\n\n## Features\n\n* Get references to an input binding or a group of input bindings from an input action, which include their associated bindex, action and control scheme. Rebind references via scripting.\n* Return all available control schemes in the input system, and optionally filter them to only include the most specific ones. Normalize control paths using those control schemes for easier rebinding.\n* Convert binding referenes to their string representation, either in plain text or as TextMesh Pro sprites.\n\n## Installation\n\n### Requirements\n\nThis package depends on the following packages:\n\n* [Input System](https://docs.unity3d.com/Manual/com.unity.inputsystem.html) (Unity), version **1.5.0** or higher.\n\n### Installing from the OpenUPM registry\n\nTo install this package as a package from the OpenUPM registry in the Unity Editor, use the following steps:\n\n* In the Unity editor, navigate to **Edit › Project Settings... › Package Manager**.\n* Add the following Scoped Registry, or edit the existing OpenUPM entry to include the new Scope:\n\n```\nName:     package.openupm.com\nURL:      https://package.openupm.com\nScope(s): com.audune.utils.inputsystem\n```\n\n* Navigate to **Window › Package Manager**.\n* Click the **+** icon and click **Add package by name...**\n* Enter the following name in the corresponding field and click **Add**:\n\n```\ncom.audune.utils.inputsystem\n```\n\n### Installing as a Git package\n\nTo install this package as a Git package in the Unity Editor, use the following steps:\n\n* In the Unity editor, navigate to **Window › Package Manager**.\n* Click the **+** icon and click **Add package from git URL...**\n* Enter the following URL in the URL field and click **Add**:\n\n```\nhttps://github.com/audunegames/inputsystem-utils.git\n```\n\n## Usage\n\nThe package contains the following classes:\n\n* The `BindingReference` class is a wrapper around `Unity.InputSystem.InputBinding` and also contains the associated `Unity.InputSystem.InputAction`, `Unity.InputSystem.InputControlScheme` and binding index.\n* The `BindingReferenceGroup` class is a wrapper around `IEnumerable\u003cUnity.InputSystem.InputBinding\u003e` and also contains the associated `Unity.InputSystem.InputAction`, `Unity.InputSystem.InputControlScheme` and part of composite name.\n* The `ControlSchemeReference` class is a wrapper around `Unity.InputSystem.InputControlScheme` and contains the devices that are currently used by the control scheme.\n* The `InputActionUtils` class contains extension methods for actions in the input system.\n* The `InputControlSchemeUtils` class contains extension methods for control schemes in the input system.\n* The `InputDisplayUtils` class contains extension methods for displaying bindings as strings.\n* The `TextMeshProSprite` class is a convenient wrapper around a string containing rich text for a TextMeshPro sprite.\n\n## Contributing\n\nContributions to this package are more than welcome! Contributing can be done by making a pull request with your updated code.\n\n## License\n\nThis package is licensed under the GNU LGPL 3.0 license. See `LICENSE.txt` for more information.\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Faudunegames%2Finputsystem-utils","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Faudunegames%2Finputsystem-utils","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Faudunegames%2Finputsystem-utils/lists"}