{"id":17015540,"url":"https://github.com/axyiee/basalt-engine","last_synced_at":"2025-04-12T09:33:20.348Z","repository":{"id":166686369,"uuid":"626127640","full_name":"axyiee/basalt-engine","owner":"axyiee","description":"⚙️ An open-source ECS engine built from ground up in Scala 3","archived":false,"fork":false,"pushed_at":"2023-10-13T21:52:26.000Z","size":186,"stargazers_count":5,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"trunk","last_synced_at":"2025-02-20T21:28:45.086Z","etag":null,"topics":["bukkit","cats","cats-effect","ecs","entity-component-system","framework","fs2","java","library","minecraft","mod","modding","paper","papermc","plugin","scala","server-engine","typelevel"],"latest_commit_sha":null,"homepage":"","language":"Scala","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"lgpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/axyiee.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":".github/FUNDING.yml","license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null},"funding":{"github":["aaxyria"]}},"created_at":"2023-04-10T21:19:17.000Z","updated_at":"2025-02-19T15:04:43.000Z","dependencies_parsed_at":"2023-10-15T13:20:05.117Z","dependency_job_id":null,"html_url":"https://github.com/axyiee/basalt-engine","commit_stats":null,"previous_names":["aaxyria/basalt-engine","txxlchains/basalt-engine","axxxyyy/basalt-engine","axyolotl/basalt-engine","axyiee/basalt-engine"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/axyiee%2Fbasalt-engine","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/axyiee%2Fbasalt-engine/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/axyiee%2Fbasalt-engine/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/axyiee%2Fbasalt-engine/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/axyiee","download_url":"https://codeload.github.com/axyiee/basalt-engine/tar.gz/refs/heads/trunk","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":239964468,"owners_count":19725946,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["bukkit","cats","cats-effect","ecs","entity-component-system","framework","fs2","java","library","minecraft","mod","modding","paper","papermc","plugin","scala","server-engine","typelevel"],"created_at":"2024-10-14T06:28:58.846Z","updated_at":"2025-02-21T05:32:01.555Z","avatar_url":"https://github.com/axyiee.png","language":"Scala","funding_links":["https://github.com/sponsors/aaxyria"],"categories":[],"sub_categories":[],"readme":"# Basalt Engine\n\nAn ECS[¹](#reference) engine built from ground up in [Scala 3] with architectural\nsupport for [Cats Effect] and modularity in mind.\n\n[Scala 3]: https://scala-lang.org\n[Cats Effect]: https://typelevel.org/cats-effect/\n\n## Roadmap\n\n- [ ] Entity composition\n- [ ] Platform-agnostic object and event abstraction\n- [ ] Synchronous (main-thread) code execution\n- [ ] Input/output support in queries with FS2\n- [ ] State/scene preservation and loading\n- [ ] Query composition with entities and streams\n- [ ] Data persistence and (de)serialization to Circe\n\n## Background\n\nInspired by [Bevy Engine] – a data-driven game engine written in Rust – ECS implementation, we focus on\nlogic built on top of resources, entities, and systems (could be simplified as data and functions).\nThis approach is really nice because it's a very flexible and powerful design pattern that allows\ncode to be easily reused, extended, and quickly written.\n\n[Bevy Engine]: https://bevyengine.org\n\n## Reference\n\n**¹:** Software architectural pattern \"Entity component system\".\n\n## Related projects\n\n- [ECScala](https://github.com/atedeg/ecscala) - An ECS Scala framework. This is such a nice proof-of-concept that\n  helped this project to get started, so I'd like to thank its developers!\n- [flecs](https://github.com/SanderMertens/flecs) - A fast entity component system (ECS) for C \u0026 C++\n- [Dominion](https://github.com/dominion-dev/dominion-ecs-java) - Insanely fast ECS (Entity Component System) for Java\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Faxyiee%2Fbasalt-engine","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Faxyiee%2Fbasalt-engine","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Faxyiee%2Fbasalt-engine/lists"}