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Simply place the module under the `modules` folder of your AzerothCore source folder.\n2. Re-run cmake and launch a clean build of AzerothCore\n3. Import `sql/world/base/creature_template.sql` into your world DB.\n4. Import `sql/characters/base/mod_weapon_visual_effect.sql` into your characters DB.\n5. Log in game, spawn Npc ID 900000, Enjoy.\n\n### Usage\n- Enable this module and talk with the assigned creature :D\n\n### Showcase / Video\n- [Video Here!](https://youtu.be/Sat9KWvsPwQ)\n\n## Credits\n* [Poszer](https://github.com/Poszer): (Author of the module).\n* [Talamortis](https://github.com/Talamortis):  (Database implementation, code review \u0026 General support).\n* [Micrah/Milestorme](https://github.com/milestorme): (Thanks for the help with the Module creation \u0026 General support).\n\nAzerothCore: [repository](https://github.com/azerothcore) - [website](http://azerothcore.org/) - [discord chat community](https://discord.gg/PaqQRkd)\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fazerothcore%2Fmod-weapon-visual","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fazerothcore%2Fmod-weapon-visual","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fazerothcore%2Fmod-weapon-visual/lists"}