{"id":19307710,"url":"https://github.com/azim/lethalpresents","last_synced_at":"2026-01-24T14:45:18.364Z","repository":{"id":211955788,"uuid":"729848363","full_name":"Azim/LethalPresents","owner":"Azim","description":"A LethalCompany mod to improve your present item","archived":false,"fork":false,"pushed_at":"2024-11-03T19:59:38.000Z","size":4651,"stargazers_count":1,"open_issues_count":2,"forks_count":1,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-04-22T12:37:18.317Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Azim.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2023-12-10T14:47:01.000Z","updated_at":"2024-11-03T19:59:42.000Z","dependencies_parsed_at":"2024-01-05T19:31:46.525Z","dependency_job_id":"34844654-eb04-417b-973b-a2ac2a84ec23","html_url":"https://github.com/Azim/LethalPresents","commit_stats":null,"previous_names":["azim/lethalpresents"],"tags_count":4,"template":false,"template_full_name":"LethalCompanyCommunity/LethalCompanyTemplate","purl":"pkg:github/Azim/LethalPresents","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Azim%2FLethalPresents","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Azim%2FLethalPresents/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Azim%2FLethalPresents/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Azim%2FLethalPresents/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Azim","download_url":"https://codeload.github.com/Azim/LethalPresents/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Azim%2FLethalPresents/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":28730186,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-01-24T10:24:43.181Z","status":"ssl_error","status_checked_at":"2026-01-24T10:24:36.112Z","response_time":89,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-10T00:12:12.411Z","updated_at":"2026-01-24T14:45:18.340Z","avatar_url":"https://github.com/Azim.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# LethalPresents\nA mod which gives Presents a chance of spawning a random enemy when opened.\n\n# Configuration\nIn your BepInEx/config/LethalPresents.cfg the following options are present:\n\n`SpawnChance`, to configure the probability of enemies spawning;\n\n`EnemyBlocklist`, list of enemies to remove from the spawn pool, see game logs for available options;\n\n`IsAllowlist`, turns blocklist into allowlist, so that only enemies from that list can spawn. Spawned enemies are still filtered by map and inside/outside, so make sure to provide at least one entry for factory, mantion and outside;\n\n`ShouldSpawnMines`, to enable/disable spawning of the mines;\n\n`ShouldSpawnTurrets`, to enable/disable spawning of the turrets.\n\n# Releases\n\n### 1.0.9\n* Version bump for more better v66\n* Added workaround for mods which incorrectly mess with currentLevel's Enemies, OutsideEnemies and DaytimeEnemies arrays. If you find such mods, please complain to their developers.\n\n### 1.0.8\n* Version bump for more better v60\n* Trying out AutoHookGenPatcher\n\n### 1.0.7\n* Fixed a crash on enemies which do not correctly fill out their properties \u003e:/\\\n*such enemies will not be spawnable through the mod*\n* Removed ~~Herobrine~~ AprilCompany \n\n### 1.0.6\n* Fixed the debug message spam in console (im sorry alright)\n\n### 1.0.5\n* Bees are now properly spawned alongside other outside enemies\n\n### 1.0.4\n* Moved from Harmony to Monomod\n* Fixed Blacklist/Whitelist not working properly\n\n### 1.0.3\n* Fixed turrets and mines not spawning when there are no regular enemies available for spawn\n \n### 1.0.2\n* Added config\n* Added mines and turrets spawning\n \n### 1.0.1\n* Fixed spawn chance being 100%\n \n### 1.0.0\n* Initial release","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fazim%2Flethalpresents","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fazim%2Flethalpresents","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fazim%2Flethalpresents/lists"}