{"id":13786232,"url":"https://github.com/baba-s/uni-debug-panel","last_synced_at":"2025-04-12T02:52:28.477Z","repository":{"id":110295011,"uuid":"143575231","full_name":"baba-s/uni-debug-panel","owner":"baba-s","description":"You can display customizable buttons for debugging in the 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Readme はこちら](https://github.com/baba-s/uni-debug-panel/blob/master/README_JP.md)  \n\n# UniDebugPanel\n\nYou can display customizable buttons for debugging in the game.  \n\n[![](https://img.shields.io/github/release/baba-s/uni-debug-panel.svg?label=latest%20version)](https://github.com/baba-s/uni-debug-panel/releases)\n[![](https://img.shields.io/github/release-date/baba-s/uni-debug-panel.svg)](https://github.com/baba-s/uni-debug-panel/releases)\n![](https://img.shields.io/badge/Unity-2018.3%2B-red.svg)\n![](https://img.shields.io/badge/.NET-4.x-orange.svg)\n[![](https://img.shields.io/github/license/baba-s/uni-debug-panel.svg)](https://github.com/baba-s/uni-debug-panel/blob/master/LICENSE)\n\n# Version\n\n- Unity 2018.3.9f1\n\n# Usage\n\n## Symbol\n\n\u003cimg src=\"https://cdn-ak.f.st-hatena.com/images/fotolife/b/baba_s/20180805/20180805104628.png\" /\u003e\n\nSelect \"Player Settings ...\" from \"File\u003e Build Settings ...\" on the Unity menu,  \nEnter \"ENABLE_DEBUG_PANEL\" in \"Scripting Define Symbols\".  \n\n## Basic Usage\n\n\u003cimg src=\"https://cdn-ak.f.st-hatena.com/images/fotolife/b/baba_s/20180805/20180805104734.png\" /\u003e\n\nPlace the \"UniDebugPanelUI\" prefab in the scene.  \n\n```cs\nusing KoganeLib.UniDebugPanel;\nusing UnityEngine;\nusing UnityEngine.UI;\n\npublic class Example : MonoBehaviour\n{\n    public UniDebugPanelUI m_debugPanelUI = null;\n    public Button          m_buttonUI     = null;\n\n    private void Start()\n    {\n        m_debugPanelUI.DoSetDisp\n        (\n            new UDPData( \"ロック\"    , () =\u003e m_buttonUI.interactable = false ),\n            new UDPData( \"アンロック\", () =\u003e m_buttonUI.interactable = true  )\n        );\n        \n    }\n}\n```\n\nAnd you create a script like the one above.  \n\n\u003cimg src=\"https://cdn-ak.f.st-hatena.com/images/fotolife/b/baba_s/20180805/20180805105108.gif\" /\u003e\n\nYou can now call the debugging functions from that scene.\n\n## Release Build\n\n\u003cimg src=\"https://cdn-ak.f.st-hatena.com/images/fotolife/b/baba_s/20180805/20180805110417.png\" /\u003e\n\nSelect \"Player Settings ...\" from \"File\u003e Build Settings ...\" on the Unity menu,  \nDeleting \"ENABLE_DEBUG_PANEL\" from \"Scripting Define Symbols\"  \nAll functions of UniDebugPanelUI are disabled.  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