{"id":17754705,"url":"https://github.com/bas-boop/vormenvsformen","last_synced_at":"2026-05-19T19:11:09.126Z","repository":{"id":120568939,"uuid":"558321470","full_name":"bas-boop/VormenVsFormen","owner":"bas-boop","description":"Simple tower defence Unity game","archived":false,"fork":false,"pushed_at":"2024-05-30T21:11:34.000Z","size":1519,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2024-05-30T23:47:47.353Z","etag":null,"topics":["csharp","game","game-design","game-development","unity","unity2d"],"latest_commit_sha":null,"homepage":"https://bas-de-reus.nl/Vormen-Vs-Formen","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/bas-boop.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2022-10-27T10:12:28.000Z","updated_at":"2024-05-30T21:11:38.000Z","dependencies_parsed_at":"2024-10-26T15:14:39.477Z","dependency_job_id":"7670b28b-dd6a-465e-98a6-f4ea4f1a684b","html_url":"https://github.com/bas-boop/VormenVsFormen","commit_stats":null,"previous_names":[],"tags_count":1,"template":false,"template_full_name":null,"purl":"pkg:github/bas-boop/VormenVsFormen","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bas-boop%2FVormenVsFormen","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bas-boop%2FVormenVsFormen/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bas-boop%2FVormenVsFormen/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bas-boop%2FVormenVsFormen/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/bas-boop","download_url":"https://codeload.github.com/bas-boop/VormenVsFormen/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bas-boop%2FVormenVsFormen/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":265554790,"owners_count":23787280,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["csharp","game","game-design","game-development","unity","unity2d"],"created_at":"2024-10-26T14:08:13.646Z","updated_at":"2026-05-19T19:11:09.084Z","avatar_url":"https://github.com/bas-boop.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Old project\nThis is a old project. If you want to see questionable code then you are allowed to read it. If not, then go to another repo of me, for example:\n* [Platypus game](https://github.com/bas-boop/Platypus-game)\n* [Unity maze gen](https://github.com/bas-boop/Unity-maze-gen)\n* [Smoll Knight plus Horse](https://github.com/bas-boop/Smoll_Knight_plus_Horse)\n\n# VormenVsFormen\n\nThis is my Tower Defense game made in Unity. This is a solo project. You can place, upgrade and sell towers. Towers and enemies have an element type, so use the right one.\n\n# Script highlight\n\n## Tower\n[Base tower + element enum](Assets/Scripts/Tower/Tower.cs)\u003cbr\u003e\n[Ice tower](Assets/Scripts/Tower/Icetower.cs)\u003cbr\u003e\n[Fire tower](Assets/Scripts/Tower/Firetower.cs)\u003cbr\u003e\n[Poison tower](Assets/Scripts/Tower/Poisontower.cs)\u003cbr\u003e\n[Wind tower](Assets/Scripts/Tower/Windtower.cs)\u003cbr\u003e\n[Tower blueprint](Assets/Scripts/Tower/TowerBlueprint.cs)\u003cbr\u003e\n\n## Element\n[Debuff](Assets/Scripts/Tower/Debuff/Debuff.cs)\u003cbr\u003e\n[Ice debuff](Assets/Scripts/Tower/Debuff/IceDebuff.cs)\u003cbr\u003e\n[Fire debuff](Assets/Scripts/Tower/Debuff/FireDebuff.cs)\u003cbr\u003e\n[Poision debuff](Assets/Scripts/Tower/Debuff/PoisonDebuff.cs)\u003cbr\u003e\n[Wind debuff](Assets/Scripts/Tower/Debuff/WindDebuff.cs)\u003cbr\u003e\n\n## Enemy\n[Wave](Assets/Scripts/wave%20stuff/Wave.cs)\u003cbr\u003e\n[Wave spawner](Assets/Scripts/wave%20stuff/Wavespawner.cs)\u003cbr\u003e\n[Waypoints](Assets/Scripts/wave%20stuff/Waypoints.cs)\u003cbr\u003e\n[Health + debuff handeling](Assets/Scripts/enmies/Enemy.cs)\u003cbr\u003e\n[Movement](Assets/Scripts/enmies/EnemyMovement.cs)\u003cbr\u003e\n\n## Building\n[Tile](Assets/Scripts/TileScript.cs)\u003cbr\u003e\n[Build manager](Assets/Scripts/BuildManger.cs)\u003cbr\u003e\n\n## UI\n[Tower world buttons](Assets/Scripts/UI/TileUI.cs)\u003cbr\u003e\n[Shop](Assets/Scripts/UI/Shop.cs)\u003cbr\u003e\n[Lives counter](Assets/Scripts/UI/LivesUI.cs)\u003cbr\u003e\n[Money counter](Assets/Scripts/UI/EuroUI.cs)\u003cbr\u003e\n\n## Other\n[Bullet](Assets/Scripts/Tower/Bullet.cs)\u003cbr\u003e\n[Money](Assets/Scripts/PlayerStats.cs)\u003cbr\u003e\n[GameManager](Assets/Scripts/GameManger.cs)\u003cbr\u003e\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbas-boop%2Fvormenvsformen","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fbas-boop%2Fvormenvsformen","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbas-boop%2Fvormenvsformen/lists"}