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            yves_de_beck\nDESCRIPTION:    Easily register stairs and other irregular nodes\nVERSION:        0.1\nFORUM:          http://forum.minetest.net/viewtopic.php?id=5332\n\nCONTRIBUTERS\n------------\nbas080\n-Added API capability\n-Fixed node details for slope corners\n-Added register stairs and slabs\n\nAPI\n---\nUse detail_level varaible to set detail\nSee api.lua for api functions\n\nFor Slower PC's:\n----------------\nYou can change in the init.lua the 'detail_level = 20' lower (or higher for faster PC's)\nExample: 'detail_level = 16' works very well for older PC's and looks good. =D\n\nRECIPES\n-------\n\nMilling Machine Block:\n----------------------\n[cobble]\t[stick]\t\t[cobble]\n[wood planks]\t[wood planks]\t[wood planks]\n[stick]\t\t[nothing]\t[stick]\n\nCraft NonCubics without Milling Machine:\n----------------------------------------\n(o=nothing) \n(x=regular stairblocklock wood/stone/sandstone/cobble/brick, \n Leaves, Dirt or Glass)\n\nSlope:\nxoo   oox\nxxo   oxx\nxxx   xxx\n\nSlope Upside Down:\nxxx   xxx\noxx   xxo\noox   xoo\n\nSlope Edge:\nooo   ooo\nxoo   oox\nxxo   oxx\n\nSlope Inner Edge:\noox   xoo\nxoo   oox\nxxo   oxx\n\nSlope Edge Upside Down:\noxx   xxo\noox   xoo\nooo   ooo\n\nSlope Inner Edge Upside Down:\noxx   xxo\noox   xoo\nxoo   oox\n\nPyramid:\nooo\noxo\nxox\n\nSpike:\noxo\nxox\nxox\n\nCylinder Vertical: \nxxo\nxxo\nxxo\n(You can also craft one cylinder vertical \n in a cylinder horizontal)\n\nCylinder Horizontal: \nooo\nxxx\nxxx\n(You can also craft one cylinder horizontal \n in a cylinder vertical)\n\nSphere:\noxo\nxox\noxo\n\nElement Straight:\noxo\noxo\noxo\n\nElement Edge:\nxxx\noox\noox\n\nElement T:\nooo\nxxx\noxo\n\nElement Cross:\noxo\nxxx\noxo\n\nElement End:\nooo\noxo\noxo\n\nFor double height Elements simply craft:\n(o=nothing)\n(x=element Straight, Edge, T, Cross or Element End)\nooo\nxoo\nxoo\n\nSticks: \n(o=nothing) \n(x=regular wood, stone, sandstone, cobble, brick, \n leaves or glass) \n(y=regular wooden 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