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region)\n* Default radius is `10`\n\nWhen multiple places overlap:\n\n* The smallest radius wins\n* If equal, the closest center wins\n\n\n## Permissions\n\n* `place_edit` – required to create, modify, or delete places\n  (granted automatically in singleplayer)\n\n\n## Commands\n\n* `/placeadd \u003cname\u003e`\n  Create a new place at your current position.\n\n* `/placeedit \u003cname\u003e`\n  Rename the place you are currently inside.\n\n* `/placeremove`\n  Delete the place you are currently inside.\n\n* `/placepos`\n  Move the center of the current place to your position.\n\n* `/placeradius \u003cradius\u003e`\n  Set the size of the current place.\n\n* `/placeoverlay`\n  Toggle a visual boundary overlay for the current place.\n\n### HUD\n\n* The current place name is displayed at the top of the screen\n* Updates automatically as the player moves\n\n### Overlay\n\n* Shows a temporary particle outline of the current place\n* Useful for visualizing boundaries\n* Only visible when enabled per player via `/placeoverlay`\n\n### Notes\n\n* Radius defines a cube, not a sphere\n* All changes are saved immediately to disk\n* If no place is found, commands will fail with a message\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbas080%2Fplace_names","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fbas080%2Fplace_names","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbas080%2Fplace_names/lists"}