{"id":17537739,"url":"https://github.com/bates64/papermario-dx","last_synced_at":"2025-04-05T04:08:36.266Z","repository":{"id":147016510,"uuid":"618291547","full_name":"bates64/papermario-dx","owner":"bates64","description":"Improved Paper Mario (N64) engine for your next romhack","archived":false,"fork":false,"pushed_at":"2025-03-25T23:55:54.000Z","size":163316,"stargazers_count":90,"open_issues_count":27,"forks_count":31,"subscribers_count":3,"default_branch":"main","last_synced_at":"2025-04-03T22:39:11.158Z","etag":null,"topics":["game-engine","modding","n64","nintendo","paper-mario","romhacking"],"latest_commit_sha":null,"homepage":"http://pmdx.bates64.com/","language":"C","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":"pmret/papermario","license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/bates64.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null},"funding":{"github":["bates64"]}},"created_at":"2023-03-24T06:40:36.000Z","updated_at":"2025-04-02T04:16:00.000Z","dependencies_parsed_at":"2024-05-05T02:32:00.815Z","dependency_job_id":"51ed6868-92ed-4eb1-abe1-2dd757a0b8a1","html_url":"https://github.com/bates64/papermario-dx","commit_stats":{"total_commits":2634,"total_committers":95,"mean_commits":"27.726315789473684","dds":0.619969627942293,"last_synced_commit":"edb9370d052649ff26e01acc4a6d272c998f48b8"},"previous_names":["star-haven/papermario-dx","bates64/papermario-dx"],"tags_count":1,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bates64%2Fpapermario-dx","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bates64%2Fpapermario-dx/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bates64%2Fpapermario-dx/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bates64%2Fpapermario-dx/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/bates64","download_url":"https://codeload.github.com/bates64/papermario-dx/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247284944,"owners_count":20913704,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["game-engine","modding","n64","nintendo","paper-mario","romhacking"],"created_at":"2024-10-20T20:42:37.570Z","updated_at":"2025-04-05T04:08:36.222Z","avatar_url":"https://github.com/bates64.png","language":"C","funding_links":["https://github.com/sponsors/bates64"],"categories":[],"sub_categories":[],"readme":"# Paper Mario DX\n\n[![Release](https://img.shields.io/github/v/release/bates64/papermario-dx)][releases]\n[![Download](https://img.shields.io/github/downloads/bates64/papermario-dx/total)][download]\n![Build Status](https://img.shields.io/github/actions/workflow/status/bates64/papermario-dx/build.yaml)\n\nThis is a fork of the [Paper Mario decompilation][papermario-repo] which provides a flexible, easy-to-use base for creating romhacks.\n\nTo get started, [read the manual](manual/introduction.md).\n\n[discord]: https://discord.gg/star-haven\n[discord-badge]: https://img.shields.io/discord/279322074412089344?color=%237289DA\u0026logo=discord\u0026logoColor=ffffff\n[papermario-repo]: https://github.com/pmret/papermario\n[releases]: https://github.com/bates64/papermario-dx/releases\n[download]: https://github.com/bates64/papermario-dx/releases/download/latest/papermario.bps\n\n### List of changes (incomplete)\n\n- US release only (no JP, PAL, or iQue - none of these are near 100% yet).\n- Default configure flags: `--shift --modern-gcc --non-matching --ccache`\n- Backtrace (call stack) on crash screen including file names and line numbers.\n    - You can call [`debug_backtrace()`](src/dx/backtrace.h) to print a backtrace in any function.\n    - Failed assertions (`ASSERT`) will trigger the crash screen and print a backtrace instead of hanging.\n    - Backtraces provide filenames and line numbers for files with debug symbols (pass `--debug` to configure to enable for all files).\n- `assets/star_rod_build` directory for Star Rod to write assets to.\n- Fixed many bugs / incorrect behaviour.\n- Skip compiling or linking dead code.\n- Link with [libgcc_vr4300] to provide compiler intrinsics.\n- Added a debug/cheats menu.\n- Enemy HP is now a `s16`, increasing the cap to 32767.\n- Added support for badges with negative BP costs.\n- Additional features can be configured in [src/dx/config.h](src/dx/config.h).\n\n[libgcc_vr4300]: https://github.com/Decompollaborate/libgcc_vr4300\n\n\u003cdiv class=\"section_buttons\"\u003e\n\n|                                          Next |\n|----------------------------------------------:|\n|[Introduction](manual/introduction.md)         |\n\n\u003c/div\u003e\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbates64%2Fpapermario-dx","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fbates64%2Fpapermario-dx","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbates64%2Fpapermario-dx/lists"}