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uMod Plugins for Rust\n\nThe **Tower of Swole** collection of [uMod](https://umod.org/) plugins for running on a modded [PlayRust](https://rust.facepunch.com/) dedicated server.\n\nA guide is also included on how to run and test the plugins locally.\n\n## Included plugins\n\nFor more detailed documentation on how to install and use the plugins, check out the `docs` folder or click the plugin name below:\n\n- **[StreamerFriendly](docs/StreamerFriendly.md)** (2.0.1) A plugin that prevents third-party services from tracking players via Steam server queries *(Official umod plugin page: [Streamer Friendly](https://umod.org/plugins/OeK1mVbKG4))*\n- **[JuicedRcon](docs/JuicedRcon.md)** (1.1.0) A plugin for better, custom RCON experience *(Official umod plugin page: [Juiced Rcon](https://umod.org/plugins/MGKbWeegDa))*\n\n## Need plugin support?\n\nHead over to the **Tower of Swole** discord `#plugins` channel using [this invite link](https://discord.gg/a3hJBZG) and @ masq#5845.\n\n# Local Development\n\n## Prerequistes\n\n- Visual Studio IDE\n- Docker + docker-compose (for running a local instance of a PlayRust dedicated server to test the plugins)\n- (Optional) Go 1.15 (for running the e2e tests against a local or remote server with the plugin installed)\n\n## Running the server locally\n\nYou can test the plugins against a local server by running it in a container via docker-compose.\n\n``` bash\n# spinning up the server\ndocker-compose up\n\n# tear down the server\ndocker-compose down\n\n# tear down the server and volumes\ndocker-compose down -v\n```\n\nAny change you make to the files in `plugins/` should be picked up by server running in the container.\n\nMake sure your Docker daemon is allocated enough RAM to properly start up the server (~6gbs).\n\n## Enabling code completion\n\nThis requires you to open the project solution in Visual Studio.\n\n``` bash\n# if you haven't already ran docker-compose up, run the container\ndocker-compose up -d\n\n# copy the dlls into your project directory\ndocker cp local-rust-server:/steamcmd/rust/RustDedicated_Data/Managed/ ./bin/\n\n# if you are missing references to dlls you would like to use, go to\n# the .csproj file and update what is missing from the bin/\n```\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbbckr%2Fumod-plugins","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fbbckr%2Fumod-plugins","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbbckr%2Fumod-plugins/lists"}