{"id":49274100,"url":"https://github.com/bedrocksharp/bedrock-protocol","last_synced_at":"2026-04-25T15:05:39.396Z","repository":{"id":350685386,"uuid":"1207872243","full_name":"BedrockSharp/bedrock-protocol","owner":"BedrockSharp","description":"An C# implementation of the Minecraft: Bedrock Edition network protocol.","archived":false,"fork":false,"pushed_at":"2026-04-13T18:31:13.000Z","size":36,"stargazers_count":12,"open_issues_count":0,"forks_count":2,"subscribers_count":0,"default_branch":"master","last_synced_at":"2026-04-14T12:12:03.097Z","etag":null,"topics":["bedrock","csharp","dotnet","mcpe","nuget","protocol"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/BedrockSharp.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":"CONTRIBUTING.md","funding":null,"license":"LICENSE","code_of_conduct":"CODE_OF_CONDUCT.md","threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":"SECURITY.md","support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":"AGENTS.md","dco":null,"cla":null}},"created_at":"2026-04-11T14:16:25.000Z","updated_at":"2026-04-14T07:16:49.000Z","dependencies_parsed_at":null,"dependency_job_id":null,"html_url":"https://github.com/BedrockSharp/bedrock-protocol","commit_stats":null,"previous_names":["bedrocksharp/protocol-cs","bedrocksharp/bedrock-protocol"],"tags_count":null,"template":false,"template_full_name":null,"purl":"pkg:github/BedrockSharp/bedrock-protocol","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/BedrockSharp%2Fbedrock-protocol","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/BedrockSharp%2Fbedrock-protocol/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/BedrockSharp%2Fbedrock-protocol/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/BedrockSharp%2Fbedrock-protocol/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/BedrockSharp","download_url":"https://codeload.github.com/BedrockSharp/bedrock-protocol/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/BedrockSharp%2Fbedrock-protocol/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":32266032,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-04-25T09:15:33.318Z","status":"ssl_error","status_checked_at":"2026-04-25T09:15:31.997Z","response_time":59,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["bedrock","csharp","dotnet","mcpe","nuget","protocol"],"created_at":"2026-04-25T15:05:39.251Z","updated_at":"2026-04-25T15:05:39.390Z","avatar_url":"https://github.com/BedrockSharp.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"\u003cp align=\"center\"\u003e\n  \u003ch1 align=\"center\"\u003ebedrock-protocol\u003c/h1\u003e\n  \u003cp align=\"center\"\u003e\u003ci\u003eA C# implementation of the Minecraft: Bedrock Edition network protocol.\u003c/i\u003e\u003c/p\u003e\n\u003c/p\u003e\n\n\u003cp align=\"center\"\u003e\n  \u003cimg src=\"https://img.shields.io/badge/.NET-9.0-512bd4?style=for-the-badge\u0026logo=.net\" alt=\".NET 9.0\"\u003e\n  \u003cimg src=\"https://img.shields.io/badge/License-MIT-green?style=for-the-badge\" alt=\"License MIT\"\u003e\n  \u003cimg src=\"https://img.shields.io/github/actions/workflow/status/BedrockSharp/bedrock-protocol/build.yml?style=for-the-badge\" alt=\"Build Status\"\u003e\n  \u003cimg src=\"https://img.shields.io/badge/PRs-welcome-cyan?style=for-the-badge\" alt=\"PRs Welcome\"\u003e\n\u003c/p\u003e\n\n**bedrock-protocol** is an C# implementation of the Minecraft: Bedrock Edition network protocol. It is built on top of [raknet-cs](https://github.com/BedrockSharp/raknet-cs) for robust RakNet networking.\n\n---\n\n## 🛠️ Getting Started\n\n### Installation\nClone the repository and build the project:\n```bash\ngit clone https://github.com/BedrockSharp/bedrock-protocol.git\ncd bedrock-protocol\ndotnet build\n```\n\n## 📦 Defining Custom Packets\n\nUse the attribute-based system to register your packets effortlessly:\n\n```csharp\npublic class ExamplePacket : Packet\n{\n    public override uint PacketId =\u003e (uint)PacketIds.ExamplePacket;\n\n    public string Message { get; set; } = string.Empty;\n\n    public override void Encode(BinaryStream stream)\n    {\n        stream.WriteString(Message);\n    }\n\n    public override void Decode(BinaryStream stream)\n    {\n        Message = stream.ReadString();\n    }\n}\n```\n\n## 🤝 Contributing\n\nContributions are what make the open-source community such an amazing place!\n1. **Fork** the project.\n2. **Create** your Feature Branch (`git checkout -b feature/AmazingFeature`).\n3. **Commit** your changes (`git commit -m 'Add some AmazingFeature'`).\n4. **Push** to the Branch (`git push origin feature/AmazingFeature`).\n5. **Open** a Pull Request.\n\nPlease see [CONTRIBUTING.md](CONTRIBUTING.md) for details.\n\n## 📄 License\n\nDistributed under the MIT License. See [LICENSE](LICENSE) for more information.\n\n---\n\u003cp align=\"center\"\u003e\n  Maintained with ❤️ by the BedrockSharp team.\n\u003c/p\u003e","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbedrocksharp%2Fbedrock-protocol","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fbedrocksharp%2Fbedrock-protocol","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbedrocksharp%2Fbedrock-protocol/lists"}