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It will then be rendered using `SpriteComponent`. It's that simple!\n\n## Supported Platforms\n\n- Windows\n- MacOS\n- Linux\n\n## Development\n\n### Compiling ThorVG\n\nThorVG has already been included in the plugin, but in case you want to build it yourself, here's how:\n\n- Install [Meson](https://mesonbuild.com/Getting-meson.html) and [Ninja](https://ninja-build.org)\n\n  - Windows: `pip install meson ninja`\n  - MacOS: `brew install meson`\n  - Linux: `sudo apt install meson`\n\n- Download \u0026 Compile ThorVG:\n\n```bash\ngit clone https://github.com/thorvg/thorvg.git --depth 1 --branch v1.0-pre30\ncd thorvg\nmeson setup build -Dbindings=capi -Dloaders=\"lottie,svg,png,jpg,webp\" -Dthreads=false -Dfile=false -Dpartial=false -Dextra= -Dbuildtype=release\nmeson compile -C build\n```\n\n- Copy the built library from `build/src` to `ThorVG-Unity/Plugins` in your Unity Project\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbenjaminhalko%2Fthorvg-unity","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fbenjaminhalko%2Fthorvg-unity","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbenjaminhalko%2Fthorvg-unity/lists"}