{"id":20078082,"url":"https://github.com/benjaminyde/techart-guide","last_synced_at":"2025-05-05T22:32:01.554Z","repository":{"id":205328914,"uuid":"713473097","full_name":"BenjaminYde/TechArt-Guide","owner":"BenjaminYde","description":"Guide to become a proficient Tech Artist","archived":false,"fork":false,"pushed_at":"2024-11-07T22:50:35.000Z","size":39304,"stargazers_count":2,"open_issues_count":2,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2024-11-07T23:33:44.034Z","etag":null,"topics":["3d","blender","book","camera","color","game-development","graphics","guide","houdini","learning","markdown","materialx","openusd","reference","sidefx","techart","unreal-engine","usd","vfx","vulkan"],"latest_commit_sha":null,"homepage":"","language":null,"has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/BenjaminYde.png","metadata":{"files":{"readme":"ReadMe.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2023-11-02T15:35:41.000Z","updated_at":"2024-11-07T22:50:39.000Z","dependencies_parsed_at":null,"dependency_job_id":"2e47c3c8-9a6a-4b14-a20a-5562c1f741e2","html_url":"https://github.com/BenjaminYde/TechArt-Guide","commit_stats":null,"previous_names":["benjaminyde/houdini-guide","benjaminyde/techart-guide"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/BenjaminYde%2FTechArt-Guide","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/BenjaminYde%2FTechArt-Guide/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/BenjaminYde%2FTechArt-Guide/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/BenjaminYde%2FTechArt-Guide/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/BenjaminYde","download_url":"https://codeload.github.com/BenjaminYde/TechArt-Guide/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":224470923,"owners_count":17316710,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["3d","blender","book","camera","color","game-development","graphics","guide","houdini","learning","markdown","materialx","openusd","reference","sidefx","techart","unreal-engine","usd","vfx","vulkan"],"created_at":"2024-11-13T15:12:44.957Z","updated_at":"2024-11-13T15:12:45.509Z","avatar_url":"https://github.com/BenjaminYde.png","language":null,"funding_links":[],"categories":[],"sub_categories":[],"readme":"# Welcome to the TechArt Guide 📚\n\nThis repository is a TechArt guide designed to be opened as regular Markdown in the browser of in VS Code. \nIt contains extensive documentation, examples and best practices to help you become a proficient tech artist.\n\n# Guide Index 🗂️\n\n**The following index contains categories with topics that are ready for visibility or completed.**  \nThere is **more content incoming** so the categories will **not be visible here** until it is completed.    \nWant to see what topics are in todo? See the **index per category**.\n\n## Visual Language\n\n- [Colors](./guide/color/_index.md)   \n  - [Understanding Light](./guide/color/understanding_light.md)   \n  - [From Light To Color](./guide/color/from_light_to_color.md)\n  - [RGB](./guide/color/rgb.md)\n  - [sRGB](./guide/color/srgb.md)\n  - [More Color Spaces](./guide/color/more_color_spaces.md)\n  - [HDR](./guide/color/hdr.md)\n  - [File Formats](./guide/color/file_formats.md)\n- [Camera's](./guide/camera/_index.md)   \n  - [Shutter Speed](./guide/camera/shutter_speed.md)\n  - [Aperture](./guide/camera/aperture.md)\n  - [ISO](./guide/camera/iso.md)\n  - [Lenses, Focal Length \u0026 Sensors](./guide/camera/lenses.md)\n  - [Depth of Field](./guide/camera/depth_of_field.md)\n\n## Programming\n\n- [Python](https://github.com/BenjaminYde/Python-Guide) ( other guide of Benjamin )\n- [C++](https://github.com/BenjaminYde/CPlusPlus-Guide) ( other guide of Benjamin )\n- [Linux, Docker \u0026 Git](https://github.com/BenjaminYde/Linux-Guide) ( other guide of Benjamin )\n\n## Houdini, OpenUSD\n\n- [OpenUSD](./guide/usd/_index.md)\n  - [Introduction To OpenUSD](./guide/usd/introduction.md)\n  - Terminology\n    - [Primitives](./guide/usd/terminology/prims.md)\n    - [Kind](./guide/usd/terminology/kind.md)\n    - [Purpose](./guide/usd/terminology/purpose.md)\n    - [Layers](./guide/usd/terminology/layers.md)\n    - [Opinions and Overrides](./guide/usd/terminology/opinion_override.md)\n    - [Composition Arcs](./guide/usd/terminology/composition_arc.md)\n    - [Schemas](./guide/usd/terminology/schemas.md) \n  - [Sample Projects](./guide/usd/sample_projects.md)\n  - [Scripting](./guide/usd/scripting.md)\n- [Houdini](./guide/houdini/_index.md)\n  - [COPS](./guide/houdini/cops.md)\n\n## Rendering\n\n- [Math](./guide/math/_index.md)\n  - [Vectors](./guide/math/vectors.md)\n  - [Matrices](./guide/math/matrices.md)\n  - [Transformations](./guide/math/transformations.md)\n  - [Coordinate Systems](./guide/math/coordinate_systems.md)\n- [PBR](./guide/pbr/_index.md)\n  - [Normal And Height Maps](./guide/pbr/normal_and_height_maps.md)\n  - [MaterialX](./guide/pbr/materialx.md)\n  - [Texturing Process Examples](./guide/pbr/texturing_examples.md)\n- [Vulkan API](./guide/vulkan/_index.md)\n  - [About Vulkan](./guide/vulkan/about.md)\n  - [Graphics Pipeline](./guide/vulkan/graphics_pipeline.md)\n  - [Vulkan Application Flow](./guide/vulkan/vulkan_application_flow.md)\n  - [Render Pass](./guide/vulkan/render_pass.md)\n  - [Views And Descriptors](./guide/vulkan/descriptors.md)\n  - [Queues And Commands](./guide/vulkan/queues_and_commands.md)\n  - [Synchronisation](./guide/vulkan/synchronisation.md)","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbenjaminyde%2Ftechart-guide","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fbenjaminyde%2Ftechart-guide","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbenjaminyde%2Ftechart-guide/lists"}