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No libraries\n\n# Challenges we ran into\nBugs that we couldn't find because JS wouldn't tell us. The scope of our app. We should have been less ambitious. Time management: we should have been quicker\n\n# Accomplishments that we're proud of\nCreating a game from scratch with no libraries.\n\n# What we learned\nHow to make webgames with HTML canvas\n\n# What's next for Evil Fast Food Restaurant Simulator (in a city)\nFull game logic: completing orders, failing if not reaching kill quota or not finishing an order quick enough, moving onto a new day with a more difficult quota Better NPC system: proper pathfinding, random trips to a bathroom Finish map: add more textures for different rooms, add bathroom Open world: add a small city surrounding it where you can drive cars and spend money after the shift Multiplayer\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbfjesso%2Fhackathon2025","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fbfjesso%2Fhackathon2025","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbfjesso%2Fhackathon2025/lists"}