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Pokemon-Game-Using-React-and-Flask\n\nProject Documentation OF Pokémon\nOverview\nThis document provides an overview of the Pokémon Battle project, detailing the technologies used, the development process, challenges faced, lessons learned, and the business benefits.\n\nTechnologies\nFrontend\n•\tReact: For building the user interface and managing state.\n•\tJavaScript: For scripting and interaction within the application.\n•\tCSS: For styling the components.\n•\tHTML: For structuring the web pages.\n\nBackend\n•\tNode.js: For the server-side runtime environment.\n•\tExpress.js: For building the REST API and handling server-side logic.\n•\tJWT: For authentication and authorization.\n•\tAxios: For making HTTP requests from the frontend to the backend.\n\nDatabase\n•\tSQLite:  For storing user data, Pokémon data, and battle records.\n\nWhat Did You Build?\n•\tWe built a Pokémon Battle web application that allows users to:\n•\tFetch Battle Data: Users can input an opponent's name to fetch their Pokémon data and prepare for a battle.\n•\tStart a Battle: Users can select their Pokémon and an opponent's Pokémon to start a battle.\n•\tView Pokémon: Users can view their own Pokémon and their opponent's Pokémon, along with their stats (HP, Attack, and Defense).\n•\tAuthentication: Secure login and authentication using JWT.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbikramai%2Fpokemon-game-app","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fbikramai%2Fpokemon-game-app","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbikramai%2Fpokemon-game-app/lists"}