{"id":16103615,"url":"https://github.com/bilka2/abandonedruins","last_synced_at":"2025-03-16T08:32:31.605Z","repository":{"id":44737267,"uuid":"296696698","full_name":"Bilka2/AbandonedRuins","owner":"Bilka2","description":"\"The Ruins Mod\" is a mod for the game Factorio that adds factory ruins to the map.","archived":false,"fork":false,"pushed_at":"2024-05-05T10:16:33.000Z","size":397,"stargazers_count":10,"open_issues_count":18,"forks_count":9,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-02-27T05:55:58.099Z","etag":null,"topics":["factorio","factorio-mod","mod"],"latest_commit_sha":null,"homepage":"https://mods.factorio.com/mod/AbandonedRuins","language":"Lua","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Bilka2.png","metadata":{"files":{"readme":"README.md","changelog":"changelog.txt","contributing":"docs/CONTRIBUTING.md","funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2020-09-18T18:10:50.000Z","updated_at":"2025-02-08T15:25:09.000Z","dependencies_parsed_at":"2022-08-21T09:10:15.221Z","dependency_job_id":null,"html_url":"https://github.com/Bilka2/AbandonedRuins","commit_stats":null,"previous_names":[],"tags_count":26,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Bilka2%2FAbandonedRuins","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Bilka2%2FAbandonedRuins/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Bilka2%2FAbandonedRuins/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Bilka2%2FAbandonedRuins/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Bilka2","download_url":"https://codeload.github.com/Bilka2/AbandonedRuins/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":243806071,"owners_count":20350775,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["factorio","factorio-mod","mod"],"created_at":"2024-10-09T18:58:16.829Z","updated_at":"2025-03-16T08:32:31.048Z","avatar_url":"https://github.com/Bilka2.png","language":"Lua","funding_links":[],"categories":[],"sub_categories":[],"readme":"# The Ruins Mod\n\n*You weren't the first to come here... you won't be the last...*\n\nRuins adds randomly spawns ruins in the world. These ruins are destroyed fragments of bases, forts, small oases, and more. There are three categories of ruins, small, medium, and large, with respective decreasing spawn chance per generated chunk.\n\nExplore them for loot, adventure, or entertainment, but beware, some still have running defenses from the last player that landed on the planet, with more successful colonies having better defenses. The biters have deactivated these defenses towards themselves, but the turrets won't recognize you...\n\nYou have to claim ruins before you can deconstruct them. The \"Claim ruin\" tool can be obtained with Shift + C or from the shortcut bar. After claiming a ruin, you can deconstruct it as expected. Additionally, you can hold Shift while using the \"Claim ruin\" tool to remove all remnants (corpses of structures) in the area.\n\nThe ruin defenses can be set to be non-hostile in the mod settings. The spawn rates of ruins are also configurable. Other mods can add their own set of ruins.\n\nWant to add your ruins to this mod?\u003cbr\u003e\nCheck out the [ruin maker mod](https://github.com/Bilka2/ruin-maker), the [contributing guidelines](docs/CONTRIBUTING.md) and the documentation of the [ruin data format](docs/format.md).\n\nWant to make your own ruin set?\u003cbr\u003e\nCheck out the links above, the [ruin set](docs/ruin_sets.md) documentation and [The Ruins Mod - Krastorio2](https://github.com/Bilka2/AbandonedRuins-Krastorio2) as an example mod.\n\nThe remote interfaces that this mod provides are described with comments at the end of [control.lua](control.lua#L138).\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbilka2%2Fabandonedruins","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fbilka2%2Fabandonedruins","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbilka2%2Fabandonedruins/lists"}