{"id":16103644,"url":"https://github.com/bilka2/biters-for-resources","last_synced_at":"2026-01-04T10:33:41.129Z","repository":{"id":174220863,"uuid":"358979007","full_name":"Bilka2/biters-for-resources","owner":"Bilka2","description":"Factorio mod that replaces all resources with enemies that drop those resources when killed.","archived":false,"fork":false,"pushed_at":"2024-05-20T12:10:06.000Z","size":19204,"stargazers_count":1,"open_issues_count":1,"forks_count":1,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-01-25T21:12:26.641Z","etag":null,"topics":["factorio","factorio-mod","mod"],"latest_commit_sha":null,"homepage":"https://mods.factorio.com/mod/biters-for-resources","language":"Lua","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Bilka2.png","metadata":{"files":{"readme":"README.md","changelog":"changelog.txt","contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2021-04-17T20:46:45.000Z","updated_at":"2024-05-20T12:10:09.000Z","dependencies_parsed_at":null,"dependency_job_id":"adb4d735-df3a-488d-b1ff-50831ef35a99","html_url":"https://github.com/Bilka2/biters-for-resources","commit_stats":null,"previous_names":["bilka2/biters-for-resources"],"tags_count":3,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Bilka2%2Fbiters-for-resources","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Bilka2%2Fbiters-for-resources/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Bilka2%2Fbiters-for-resources/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Bilka2%2Fbiters-for-resources/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Bilka2","download_url":"https://codeload.github.com/Bilka2/biters-for-resources/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":244717365,"owners_count":20498284,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["factorio","factorio-mod","mod"],"created_at":"2024-10-09T18:58:20.538Z","updated_at":"2026-01-04T10:33:41.102Z","avatar_url":"https://github.com/Bilka2.png","language":"Lua","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Biters for resources\n\nAll resources are replaced by enemies that drop those resources when killed.\n\nThe base game biters are disabled, the \"Enemy bases\" slider in the map generation screen does nothing. Enemy expansion is disabled.  \nThe evolution settings still have an effect, as does the peaceful mode setting.\n\nThe amount of biter nests spawned per resource can be adjusted with the usual resource sliders in the map generation screen.\n\nDeveloped for an otherwise vanilla game. Aims to be balanced for large multiplayer games with a focus on farming biters/spitters for resources without killing spawners.\n\nLoot dropped by enemies:\n\n* Biters and spitters, all sizes: 1 to 3 items\n* Worms, all sizes: 15 to 45 items\n* Spawners: 50 to 150 items\n\nCrude oil is dropped as barrels that can be emptied with the ratio 10 barrels -\u003e 50 crude oil. Emptying these barrels does *not* result in empty barrels.   \nObtaining uranium ore does not require sulfuric acid, it is simply dropped by the enemies.\n\n**New**: Now has mod settings to adjust the amount of resources dropped by different enemy sizes.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbilka2%2Fbiters-for-resources","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fbilka2%2Fbiters-for-resources","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbilka2%2Fbiters-for-resources/lists"}