{"id":43274583,"url":"https://github.com/birdhimself/astroneer-docker","last_synced_at":"2026-02-01T16:14:07.616Z","repository":{"id":243417500,"uuid":"812082176","full_name":"birdhimself/astroneer-docker","owner":"birdhimself","description":"A container (Docker) image for Astroneer Dedicated Server. 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The source code is [available on GitHub](https://github.com/birdhimself/astroneer-docker/).\n\n**Supports encryption as well as Intel/AMD and ARM CPUs.**\n\n## Compose\n\n```yaml\nservices:\n  astroneer:\n    image: ghcr.io/birdhimself/astroneer-server:latest\n    restart: unless-stopped\n    stdin_open: true\n    tty: true\n    ports:\n      - 7777:7777/udp\n    volumes:\n      - ./saved:/astrotux/AstroneerServer/Astro/Saved\n```\n\n## Configuration\n\n### Environment\n\n| Variable                 | Description                                                                | Default |\n|--------------------------|----------------------------------------------------------------------------|---------|\n| `DEBUG`                  | Enables debug logging                                                      | `false` |\n| `DISABLE_ENCRYPTION`     | Disables connection encryption                                             | `false` |\n| `CREATE_LAUNCHER_CONFIG` | Recreate the launcher.toml config every time the container starts          | `true`  |\n| `FORCE_CHOWN`            | `chown`s the astrotux folder on startup; potential workaround for an issue | `false` |\n\n### Server settings\n\nMost server settings can be found in the `AstroServerSettings.ini` file inside the `./saved/Config/WindowsServer` folder (assuming it's configured as per the example `compose.yml` above). It's recommended to stop the server (`docker compose stop`) before editing this file to make sure it's not overwritten the next time the server shuts down.\n\nI'm not listing all settings here (but be sure to check [this post on the official Astroneer blog](https://blog.astroneer.space/p/astroneer-dedicated-server-details/) for more information), but some of the more interesting ones are:\n\n| Key                             | Description                                                                              |\n|---------------------------------|------------------------------------------------------------------------------------------|\n| `ServerName`                    | Name of the server in the server list                                                    |\n| `ServerPassword`                | If set, this password is required to join the server                                     |\n| `ActiveSaveFileDescriptiveName` | Name of the active savegame; can be changed to create a new save or load an existing one |\n\n## Variants\n\n### Registries\n\nThe image is available from both **ghcr.io** and **docker.io**:\n\n| Registry  | Full image name                        |\n|-----------|----------------------------------------|\n| ghcr.io   | `ghcr.io/birdhimself/astroneer-server` |\n| docker.io | `docker.io/whalybird/astroneer-server` |\n\n### Available tags\n\n| Tag            | Description                                                                      |\n|----------------|----------------------------------------------------------------------------------|\n| `latest`       | Latest version for general use. Recommended in most cases.                       |\n| `experimental` | Version with experimental features and changes. Will eventually become `latest`. |\n\n### Architectures\n\nThis image supports both `amd64` (Intel/AMD CPUs) and `arm64` (e.g. Raspberry Pi, Apple) architectures. The correct image variant should be pulled automatically.\n\n## Encryption support\n\nAs of Wine 10.6 and GnuTLS 3.8.3, server encryption is supported. If you don't want to use encryption, you can disable it by setting `DISABLE_ENCRYPTION=true` in your `compose.yml`.\n\n## Interacting with the AstroTuxLauncher console\n\nYou can interact with the console by using `docker compose attach astroneer`. Detach using `CTRL+p` + `CTRL+q`, using `CTRL+c` will shutdown the server.\n\n## Configuring clients (if encryption is disabled)\n\nShould you choose to disable encryption, clients will need to be configured accordingly.\n\nTo disable encryption, you need to edit the file `Engine.ini` located in `%localappdata%\\Astro\\Saved\\Config\\WindowsNoEditor`. Make sure the game isn't running and add the following lines to the file:\n\n```ini\n[SystemSettings]\nnet.AllowEncryption=False\n```\n\n## Making yourself admin\n\nShutdown the server (`docker compose stop`) and edit the file `AstroServerSettings.ini` located in `./saved/Config/WindowsServer`. Change the value of `OwnerName` to your Steam name and make sure `OwnerGuid` is set to `0`. It should look like this:\n\n```ini\nOwnerName=My Steam Username\nOwnerGuid=0\n```\n\nStart the server and make sure you join it before anyone else, as the game will automatically assign the admin/owner role to the first player joining.\n\n## If you can't progress past the first mission\n\nIf you can't progress past the first mission, you have to start a new game via the \"Server admin\" tab after connecting to the server. Click on \"Manage game session\" followed by \"Start a new game\" (and confirm by clicking \"Start a new game\" in the popout):\n\n![Server admin \u003e Manage game session](./readme_assets/new_game_1.png)\\\n_Server admin \u003e Manage game session_\n\n![Start a new game \u003e Start a new game](./readme_assets/new_game_2.png)\\\n_Start a new game \u003e Start a new game_\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbirdhimself%2Fastroneer-docker","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fbirdhimself%2Fastroneer-docker","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbirdhimself%2Fastroneer-docker/lists"}