{"id":21203737,"url":"https://github.com/bl33h/deepdiveodysseyraycasting","last_synced_at":"2025-08-09T03:12:31.243Z","repository":{"id":207854932,"uuid":"720263391","full_name":"bl33h/deepDiveOdysseyRaycasting","owner":"bl33h","description":" The code simulates 3D perspective with a \"Under the Sea Pirates Treasure Hunt\" theme using raycasting.","archived":false,"fork":false,"pushed_at":"2023-11-20T05:41:17.000Z","size":48189,"stargazers_count":2,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-01-21T15:15:29.258Z","etag":null,"topics":["3d-graphics","cmake","cmakelists","cpp","glm","graphics-programming","header","make","raycaster","raycasting","render","sdl2"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/bl33h.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null}},"created_at":"2023-11-18T00:31:08.000Z","updated_at":"2023-11-20T10:56:23.000Z","dependencies_parsed_at":null,"dependency_job_id":"6572b6a8-6e0b-4c06-a084-d0705e674ad1","html_url":"https://github.com/bl33h/deepDiveOdysseyRaycasting","commit_stats":{"total_commits":33,"total_committers":1,"mean_commits":33.0,"dds":0.0,"last_synced_commit":"8e62ec9a17147a378fc05b04f3ba5158aadcaa1f"},"previous_names":["bl33h/deepdiveodysseyraycasting"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bl33h%2FdeepDiveOdysseyRaycasting","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bl33h%2FdeepDiveOdysseyRaycasting/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bl33h%2FdeepDiveOdysseyRaycasting/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bl33h%2FdeepDiveOdysseyRaycasting/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/bl33h","download_url":"https://codeload.github.com/bl33h/deepDiveOdysseyRaycasting/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":243658177,"owners_count":20326464,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["3d-graphics","cmake","cmakelists","cpp","glm","graphics-programming","header","make","raycaster","raycasting","render","sdl2"],"created_at":"2024-11-20T20:26:28.603Z","updated_at":"2025-03-14T22:44:34.138Z","avatar_url":"https://github.com/bl33h.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# deepDiveOdysseyRaycasting\nThe code represents a raycasting graphics application with a Finding Pirate's Treasure Under the Sea theme. It creates a 3D perspective effect by simulating rays of light and their interactions with a map.\n\n\u003cp align=\"center\"\u003e\n  \u003cbr\u003e\n  \u003cimg src=\"https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExOHpsd2RzZWZjanN6eGQ3dG1randuZWk0dW5rb3oyYmRydXF6djA2dSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/cKLWT870ZJ9XwipnWw/giphy.gif\" alt=\"pic\" width=\"500\"\u003e\n  \u003cbr\u003e\n\u003c/p\u003e\n\n\u003cp align=\"center\"\u003e\n  \u003ca href=\"#Files\"\u003eFiles\u003c/a\u003e •\n  \u003ca href=\"#Features\"\u003eFeatures\u003c/a\u003e •\n  \u003ca href=\"#how-to-use\"\u003eHow To Use\u003c/a\u003e\n\u003c/p\u003e\n\n## Files\n- main.cpp: The main application file handling game logic, input, and rendering.\n- raycaster.h: Header file containing the definition of the Raycaster class for handling raycasting.\n- colors.h: Header file defining the Color struct for managing colors.\n- constants.h: Header file with constant values used in the application.\n- levels.h: Header file defining the Level struct and a vector of levels.\n- resourceManager.h: Header file for the ResourceManager class responsible for loading and managing resources.\n  \n## Features\nThe main features of the graphics application include:\n\n- Raycasting to create a 3D perspective effect.\n- Loading and rendering levels from text files.\n- Collision detection and handling.\n- Menu system for level selection.\n- Sound effects for player movement (bubbles) and victory (super mario bros win).\n\n## How To Use\n\nTo clone and run this application, you'll need [WSL (Windows Subsystem for Linux)](https://learn.microsoft.com/en-us/windows/wsl/install) and the following tools installed on it: [Git](https://git-scm.com), [C++ compiler](https://www.fdi.ucm.es/profesor/luis/fp/devtools/mingw.html), [CMake](https://cmake.org/download/), [Make](https://linuxhint.com/install-make-ubuntu/), [glm](https://sourceforge.net/projects/glm.mirror/), [tbb](https://www.intel.com/content/www/us/en/developer/tools/oneapi/onetbb.html), and [SDL2](https://www.oreilly.com/library/view/rust-programming-by/9781788390637/386c15eb-41b2-41b4-bd65-154a750a58d8.xhtml). From your command line:\n\n```bash\n# Clone this repository\n$ git clone https://github.com/bl33h/deepDiveOdysseyRaycasting\n\n# Open the project\n$ cd deepDiveOdysseyRaycasting\n\n# Give execution permissions\n$ chmod +x configure.sh\n$ chmod +x build.sh\n$ chmod +x run.sh\n\n# Run the app\n$ ./run.sh\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbl33h%2Fdeepdiveodysseyraycasting","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fbl33h%2Fdeepdiveodysseyraycasting","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbl33h%2Fdeepdiveodysseyraycasting/lists"}