{"id":30637477,"url":"https://github.com/bleppie/blep.guishapes","last_synced_at":"2026-05-15T20:01:29.465Z","repository":{"id":242774406,"uuid":"810521404","full_name":"bleppie/Blep.GUIShapes","owner":"bleppie","description":null,"archived":false,"fork":false,"pushed_at":"2025-08-30T17:07:10.000Z","size":676,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-08-30T19:09:39.725Z","etag":null,"topics":["unity","unity-package","unity-scripts","unity2d"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/bleppie.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2024-06-04T21:24:55.000Z","updated_at":"2025-08-30T17:07:13.000Z","dependencies_parsed_at":"2024-06-04T23:39:36.127Z","dependency_job_id":"a22375a7-4be6-4e98-82db-36314e8145bf","html_url":"https://github.com/bleppie/Blep.GUIShapes","commit_stats":null,"previous_names":["bleppie/blep.guishapes"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/bleppie/Blep.GUIShapes","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bleppie%2FBlep.GUIShapes","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bleppie%2FBlep.GUIShapes/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bleppie%2FBlep.GUIShapes/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bleppie%2FBlep.GUIShapes/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/bleppie","download_url":"https://codeload.github.com/bleppie/Blep.GUIShapes/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bleppie%2FBlep.GUIShapes/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":33077920,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-15T11:35:32.926Z","status":"ssl_error","status_checked_at":"2026-05-15T11:35:31.362Z","response_time":103,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.5:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["unity","unity-package","unity-scripts","unity2d"],"created_at":"2025-08-30T23:02:37.457Z","updated_at":"2026-05-15T20:01:29.435Z","avatar_url":"https://github.com/bleppie.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"Blep.GUIShapes\n===============\n\n**Blep.GUIShapes** adds simple shapes with outlines to Unity's GUI. The shapes\nare created in shaders procedurally and are nicely antialiased. Shapes are a\nsubclass of Image, and so support all operations that Images do.\n\n![Image](SampleImage.png)\n\nTo create a shape, simply create it from the GameObject menu or add the\ncorresponding Component to your GameObject: Circle, Pill, Ellipse, or Rectangle.\nRectangles can be plain (right angled), rounded, chamfered, or custom (each\ncorner has a different radius/chamfer). Use a negative radius to create a\nchamfered corner in a custom rectangle. Each one of these Components will have\nits own Material.\n\nIf you want multiple shapes to share the same Material, use the generic Shape\nComponent: Create a Material using one of the included Shaders (Circle, Ellipse,\nRectangle), set its parameters, create a generic Shape Component, add it to your\nGameObject, and set its Material to the material you just created.\n\nIf you add a sprite to your shape, it will affect only the fill, not the outline.\n\nInstallation Instructions\n-------------------------\n\n[Install from Git](https://docs.unity3d.com/Manual/upm-ui-giturl.html) or copy\nto your Assets folder\n\n\nSupported Shapes\n--------------------\n\n* Circle\n* Pill\n* Ellipse\n* Rectangle with plain, rounded, chamfered, and custom corners\n\nLicense\n-------\n\nSee LICENSE.md\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbleppie%2Fblep.guishapes","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fbleppie%2Fblep.guishapes","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbleppie%2Fblep.guishapes/lists"}