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Blockception Minecraft Bedrock Project\n\n[![Npm Package \u0026 Publish](https://github.com/Blockception/BC-Minecraft-Bedrock-Project/actions/workflows/npm-publish.yml/badge.svg)](https://github.com/Blockception/BC-Minecraft-Bedrock-Project/actions/workflows/npm-publish.yml)\n[![npm-unit-test](https://github.com/Blockception/BC-Minecraft-Bedrock-Project/actions/workflows/npm-test.yml/badge.svg)](https://github.com/Blockception/BC-Minecraft-Bedrock-Project/actions/workflows/npm-test.yml)\n[![tagged-release](https://github.com/Blockception/BC-Minecraft-Bedrock-Project/actions/workflows/tagged-release.yml/badge.svg)](https://github.com/Blockception/BC-Minecraft-Bedrock-Project/actions/workflows/tagged-release.yml)  \n![npm](https://img.shields.io/npm/v/bc-minecraft-project)\n\nA project that deals with caching, summarizing Minecraft bedrock data\n\n```ts\nconst context: ProjectContext = {\n  getDocument: (uri: string) =\u003e { ... },\n  getFiles: (folder: string, ignores: MCIgnore) =\u003e { ... },\n};\n\nconst Data = new ProjectData(context);\n\nconst ProjectFolder = \"c:\\\\project\\\\\";\nconst manifests = [\"c:\\\\project\\\\bp\\\\manifest.json\", \"c:\\\\project\\\\rp\\\\manifest.json\", \"c:\\\\project\\\\world\\\\manifest.json\"];\n\nconst packs = Data.addPack(manifests, ProjectFolder);\n\n//process documents into the pacts\nData.Process(...);\n//OR\npacks[0].process(...)\n```\n\n## Contributing\n\nFirst, read the [contributing guide](./CONTRIBUTING.md). fork the project, clone it and run the following commands:\n\n**Installation**\n\n```cmd\n  npm ci\n  npm update\n```\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fblockception%2Fbc-minecraft-bedrock-project","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fblockception%2Fbc-minecraft-bedrock-project","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fblockception%2Fbc-minecraft-bedrock-project/lists"}