{"id":23483341,"url":"https://github.com/blommejan/orbitalplay","last_synced_at":"2026-05-09T09:46:57.748Z","repository":{"id":261120611,"uuid":"883327936","full_name":"BlommeJan/OrbitalPlay","owner":"BlommeJan","description":"OrbitalPlay is a fitness-inspired gaming system developed by Jan Blomme and Guus Loccufier. Featuring JavaScript-based games accessible on the official website and plug-and-play Arduino-based controller hardware. 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Developed by Jan Blomme and Guus Loccufier, it offers a seamless gaming experience with real-time controller feedback and customizable in-game overlays. This project includes everything needed to recreate the system.\n\n## Table of Contents\n- [Overview](#overview)\n- [Features](#features)\n- [Technologies Used](#technologies-used)\n- [Installation](#installation)\n- [Usage](#usage)\n- [Configuration](#configuration)\n- [Resources](#resources)\n- [License](#license)\n- [Contact](#contact)\n\n## Overview\n\nThis repository contains:\n- Custom **Lua games** developed with the LÖVE2D framework.\n- **C++ controller software** for input management.\n- All necessary **3D files** for hardware components.\n- A **guide** to build and configure the system.\n- A **Bill of Materials (BOM)** and additional documentation.\n\n## Features\n\n- **Custom Games**: Designed to enhance fitness and fun.\n- **In-Game Overlay**: Customizable with opacity, position, and hotkey options.\n- **Controller Feedback**: Real-time status from the C++ software.\n- **User Customization**: Adjustable settings for a personalized experience.\n\n## Technologies Used\n\n- **Lua** and **LÖVE2D** for game development.\n- **C++** for the controller software.\n- **JSON** for configuration and data management.\n\n## Installation\n\n1. **Clone the repository**:\n   ```bash\n   git clone https://github.com/janblomme/orbitalplay.git\n   cd orbitalplay\n   ```\n\n2. **Install dependencies**:\n   - Ensure you have LÖVE2D and a C++ compiler installed.\n\n3. **Build the controller software**:\n   ```bash\n   make\n   ```\n\n4. **Run the games**:\n   ```bash\n   love [game_folder]\n   ```\n\n## Usage\n\n- **Launch OrbitalPlay Games**: Run any of the Lua-based games in the repository using LÖVE2D.\n- **Controller Feedback**: Start the C++ software for real-time input feedback.\n- **Overlay Control**: Configure and toggle the in-game overlay as needed.\n\n## Configuration\n\n- **Edit `games.json`** to add or manage games.\n- **Modify `settings.json`** to adjust overlay and feedback settings.\n\n## Resources\n\nThis repository includes:\n- **3D Files** for hardware components.\n- A **build guide** to set up the system.\n- A **Bill of Materials (BOM)** for parts and components.\n\n## License\n\nThis project is licensed under the MIT License. See the [LICENSE](LICENSE) file for details.\n\n## Contact\n\nDeveloped by **Jan Blomme** and **Guus Loccufier**.\n\n- **Email**: jan@itsbryce.com\n- **LinkedIn**: [Jan Blomme](https://www.linkedin.com/in/jan-blomme-17b0bb258/)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fblommejan%2Forbitalplay","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fblommejan%2Forbitalplay","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fblommejan%2Forbitalplay/lists"}