{"id":26371550,"url":"https://github.com/blueamulet/logneuter","last_synced_at":"2025-03-17T00:39:27.714Z","repository":{"id":214793240,"uuid":"729647299","full_name":"BlueAmulet/LogNeuter","owner":"BlueAmulet","description":"Allows you to remove certain logging messages from a unity game","archived":false,"fork":false,"pushed_at":"2024-01-08T22:15:04.000Z","size":215,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2024-01-09T22:52:31.558Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/BlueAmulet.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null}},"created_at":"2023-12-09T22:18:56.000Z","updated_at":"2024-01-09T22:52:31.558Z","dependencies_parsed_at":"2023-12-30T20:28:02.887Z","dependency_job_id":"262ce661-9084-4f76-a91a-a58a94c3a09d","html_url":"https://github.com/BlueAmulet/LogNeuter","commit_stats":null,"previous_names":["blueamulet/logneuter"],"tags_count":0,"template":null,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/BlueAmulet%2FLogNeuter","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/BlueAmulet%2FLogNeuter/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/BlueAmulet%2FLogNeuter/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/BlueAmulet%2FLogNeuter/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/BlueAmulet","download_url":"https://codeload.github.com/BlueAmulet/LogNeuter/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":243955732,"owners_count":20374372,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2025-03-17T00:39:27.201Z","updated_at":"2025-03-17T00:39:27.706Z","avatar_url":"https://github.com/BlueAmulet.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# LogNeuter\r\nAllows you to remove certain logging messages from a Unity game.  \r\nSupports constant strings and formatted strings.  \r\nDownload via Thunderstore [here](https://thunderstore.io/c/lethal-company/p/BlueAmulet/LogNeuter/)\r\n\r\n## Instructions\r\nAdd an entry to the configuration in the following format:  \r\n```\r\n[Namespace.TypeName|MethodName]\r\nStatic Message To Filter\r\n^Dynamic Message To Filter: .*$\r\n```\r\n\r\nSome log messages are dynamic or formatted, and regex syntax may be used in order to filter these.  \r\nLogNeuter checks for regex syntax by looking for the ^ and $ characters at the beginning and end.\r\n\r\nTo generate an example config file containing (nearly) all possible messages to filter, enable GenBlockAll and run the game once.  \r\nA file called `BlueAmulet.LogNeuter.Generated.cfg` will appear inside the config folder.  \r\nThe presence of this file does not filter any logs, and filters must be set up inside the main configuration file.\r\n\r\n## Known generator issues\r\nDebug.Log with context not supported.  \r\nDebug.Log with string concat not supported.  \r\nDebug.LogFormat not supported.  \r\nThese only affect very few possible logging messages.\r\n\r\n## Examples\r\nTo get rid of a few spammy messages for Lethal Company, try the following config:  \r\n```\r\n[RedLocustBees|Update]\r\nSetting zap mode to 0 aaa\r\n\r\n[InteractTrigger|HoldInteractNotFilled]\r\nHolding interact\r\n\r\n[GameNetcodeStuff.PlayerControllerB|OpenMenu_performed]\r\nPLAYER OPENED MENU\r\n\r\n[PlayAudioAnimationEvent|PlayAudio2RandomClip]\r\nPlaying random clip 2\r\n\r\n[Unity.Netcode.RpcMessageHelpers, Unity.Netcode.Runtime|Handle]\r\n^[0-9]+ | __rpc_handler_[0-9]+$\r\n```\r\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fblueamulet%2Flogneuter","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fblueamulet%2Flogneuter","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fblueamulet%2Flogneuter/lists"}