{"id":26371556,"url":"https://github.com/blueamulet/vsideloader","last_synced_at":"2025-08-02T05:39:24.871Z","repository":{"id":154829407,"uuid":"340262168","full_name":"BlueAmulet/VSideLoader","owner":"BlueAmulet","description":"Texture dumper and replacer for 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VSideLoader\n\nA very basic sideloader for Valheim.  \nSupports texture dumping and loading at the moment.\n\n## Installation  \nGet the latest package from [Releases](https://github.com/BlueAmulet/VSideLoader/releases) and unpack it in the same folder as valheim.exe  \nIf you don't already have BepInEx, grab it from [Valheim Thunderstore](https://valheim.thunderstore.io/package/denikson/BepInExPack_Valheim/) and place the **contents** of 'BepInExPack_Valheim' in the same folder as valheim.exe  \nIf you don't know where valheim.exe is, right click Valheim in your Steam library, go to Manage, and Browse Local Files\n\nhttps://github.com/BlueAmulet/VSideLoader/releases\n\n## Usage  \nVSideLoader will create the following directories:  \nBepInEx\\plugins\\Textures\\Dump  \nBepInEx\\plugins\\Textures\\Load  \nIt will also create a config file at BepInEx\\config\\VSideLoader.cfg\n\nVSideLoader adds a new command called \"reloadtextures\", to quickly reload textures in game\n\nDump: (default false)  \nIf enabled, dumps all textures to the `BepInEx\\plugins\\Textures\\Dump` folder  \nLoad: (default true)  \nIf enabled, loads all textures in the `BepInEx\\plugins\\Textures\\Load` folder  \nDetectCollision: (default false)  \nEnables texture name collision detection, mainly for debugging purposes.  \nSome textures will report as having duplicate names, despite having the same image contents.  \nSmokeFix: (default true)  \nThe texture used for smoke and fog is named 'dirt', this renames it to 'smoke' to avoid texture collisions.  \nTextureFilter: (default Trilinear)  \nSets the texture filter of loaded textures, if you want to retain the pixelated look of the game, set this to Point.  \nUseTextureName: (default true)  \nIf enabled, use the internal texture name for dumping and loading. Otherwise uses material and property name.  \nBlackList:  \nA set of texture names not to dump.  \nIgnoreName:  \nA set of internal texture names to ignore, falling back on material and property name.  \nBetterLighting: (default true)  \nReplaces the toon shader with the default deferred shader, removing lighting banding.  \nSet to false to restore the game's retro look.\n\n## Building  \nYou will need [Visual Studio 2019](https://visualstudio.microsoft.com/vs/community/) and .NET Framework 4.7.2  \nVSideLoader.csproj assumes Valheim is installed in `C:\\Program Files (x86)\\Steam\\steamapps\\common\\Valheim`  \nIf it isn't, open VSideLoader.csproj in a text editor and replace it with the correct location","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fblueamulet%2Fvsideloader","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fblueamulet%2Fvsideloader","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fblueamulet%2Fvsideloader/lists"}