{"id":38255996,"url":"https://github.com/blueprintue/blueprintue-cpp-plugin","last_synced_at":"2026-01-17T01:31:38.113Z","repository":{"id":157469333,"uuid":"433509572","full_name":"blueprintue/blueprintue-cpp-plugin","owner":"blueprintue","description":"C++ Plugin for Unreal Engine","archived":false,"fork":false,"pushed_at":"2025-06-03T18:05:26.000Z","size":35,"stargazers_count":86,"open_issues_count":4,"forks_count":27,"subscribers_count":3,"default_branch":"master","last_synced_at":"2025-06-04T03:44:12.981Z","etag":null,"topics":["blueprints-visual-scripting","plugin","unreal-engine-plugin"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/blueprintue.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2021-11-30T16:45:59.000Z","updated_at":"2025-06-03T18:04:49.000Z","dependencies_parsed_at":"2023-12-17T23:24:38.470Z","dependency_job_id":"af1d0a5a-570c-4cc8-903f-fb4d6363b5bb","html_url":"https://github.com/blueprintue/blueprintue-cpp-plugin","commit_stats":null,"previous_names":[],"tags_count":4,"template":false,"template_full_name":null,"purl":"pkg:github/blueprintue/blueprintue-cpp-plugin","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/blueprintue%2Fblueprintue-cpp-plugin","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/blueprintue%2Fblueprintue-cpp-plugin/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/blueprintue%2Fblueprintue-cpp-plugin/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/blueprintue%2Fblueprintue-cpp-plugin/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/blueprintue","download_url":"https://codeload.github.com/blueprintue/blueprintue-cpp-plugin/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/blueprintue%2Fblueprintue-cpp-plugin/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":28491584,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-01-17T00:50:05.742Z","status":"ssl_error","status_checked_at":"2026-01-17T00:43:11.982Z","response_time":107,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.5:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["blueprints-visual-scripting","plugin","unreal-engine-plugin"],"created_at":"2026-01-17T01:31:38.029Z","updated_at":"2026-01-17T01:31:38.096Z","avatar_url":"https://github.com/blueprintue.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# BlueprintUE C++ Plugin\r\n\r\nThis plugin allows you to send your blueprints on blueprintUE.com associated to your account.  \r\nIt is necessary to have an account in order to get the API key on your profile page.\r\n\r\nFeel free to contribute.\r\n\r\nWorks on Unreal Engine `4.26` , `4.27` , `5.0` , `5.1` , `5.2` , `5.3` , `5.4` , `5.5`, `5.6`\r\n\r\n## How to install it?\r\n1. download zip file: https://github.com/blueprintue/blueprintue-cpp-plugin/archive/refs/heads/master.zip\r\n2. go to your Unreal Project with your files explorer\r\n3. create folder `Plugins` at the same level as your `.uproject`\r\n4. inside folder `Plugins` create folder `BlueprintUe`\r\n5. inside folder `BlueprintUe` extract files from zip\r\n6. now you can open your Unreal Project, it will ask you to recompile the plugin\r\n\r\nYou can verify if plugin is loaded go to `Edit` \u003e `Plugins` \u003e filter with `blueprintue` \u003e you need to have `Enabled` checked\r\n\r\n## How to update UE 5.x Version list?\r\nIn file `Source/BlueprintUe/Public/SCreateBlueprint.h` line 107 you change `i` with `4` to have from `5.0` to `5.4`  \r\n```c++\r\nfor (int i = 4; i \u003e= 0; --i)\r\n```","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fblueprintue%2Fblueprintue-cpp-plugin","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fblueprintue%2Fblueprintue-cpp-plugin","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fblueprintue%2Fblueprintue-cpp-plugin/lists"}