{"id":13727677,"url":"https://github.com/bmchtech/dusk","last_synced_at":"2025-12-15T04:27:41.357Z","repository":{"id":44091571,"uuid":"305886920","full_name":"bmchtech/dusk","owner":"bmchtech","description":"DUsK, a library for gameboy advance development","archived":false,"fork":false,"pushed_at":"2023-05-18T00:42:45.000Z","size":2544,"stargazers_count":41,"open_issues_count":2,"forks_count":0,"subscribers_count":2,"default_branch":"main","last_synced_at":"2024-05-23T07:52:33.440Z","etag":null,"topics":["gameboy","gameboy-advance","gba","gba-dev","gba-development","gba-game","homebrew"],"latest_commit_sha":null,"homepage":"","language":"C","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/bmchtech.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null}},"created_at":"2020-10-21T02:30:46.000Z","updated_at":"2024-05-18T04:11:19.000Z","dependencies_parsed_at":"2024-01-07T16:27:03.686Z","dependency_job_id":"ef85016c-4135-46d1-8116-1c007fb9caae","html_url":"https://github.com/bmchtech/dusk","commit_stats":null,"previous_names":[],"tags_count":8,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bmchtech%2Fdusk","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bmchtech%2Fdusk/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bmchtech%2Fdusk/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bmchtech%2Fdusk/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/bmchtech","download_url":"https://codeload.github.com/bmchtech/dusk/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":224672805,"owners_count":17350812,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["gameboy","gameboy-advance","gba","gba-dev","gba-development","gba-game","homebrew"],"created_at":"2024-08-03T02:00:29.766Z","updated_at":"2025-12-15T04:27:36.289Z","avatar_url":"https://github.com/bmchtech.png","language":"C","funding_links":[],"categories":["Toolkits"],"sub_categories":["Other places"],"readme":"\n![icon](media/icon.png)\n\n# dusk\n\nDUsK, a library for gba dev\n\n## media!\n\n\u003cimg src=\"media/duskdemo.webp\" width=\"256\"\u003e\n\u003cimg src=\"media/fountain2.webp\" width=\"256\"\u003e\n\n## features\n+ simple, intuitive C API\n+ library integration\n    + built in support for TONC, GBFS\n+ graphics\n    + scene architecture\n    + 8bpp texture atlas packing\n    + sprite/animation helpers\n    + tiled map exporter and loader (via Tiled2GBA)\n+ (WIP) saves\n\n## ideas\n\ndusk is built all around the idea of simplicity, clarity, and readability.\nthe exposed api is minimal, but not limiting.\n\n## samples\n\nsample projects can be found here: https://github.com/redthing1/dusk/tree/main/demo\n\nthese demo projects are written simply and cleanly.\n\nthey have plenty of comments explaining what and why the code does what it does.\n\nfurthermore, they demonstrate many of the different features provided by dusk.\n\n## documentation\n\nin the spirit of simplicity and minimalism, and to back up the claims that dusk is simple and easy:\n\ndocumentation is provided in the literate style, interspersed within a few header files.\nthese header files contain the entirety of the dusk core api.\n\nview these self documenting files here: https://github.com/redthing1/dusk/tree/main/src/dusk/include\n\n## hacking\n\n### requirements\n+ devkitARM's `gba-dev` ([setup](https://devkitpro.org/wiki/Getting_Started))\n+ [Tiled2GBA](https://github.com/LucvandenBrand/Tiled2GBA/tree/master/converter) converter in path as `Tiled2GBA`\n+ [crunch](https://github.com/xdrie/crunch) atlas packer in path as `crunch_gen`\n\n### build\n\nenter `demo/DuskDemo` and run:\n\n```sh\nmake\n```\n\nthis will output `DuskDemo.gba`, which can be loaded up in your favorite GBA emulator.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbmchtech%2Fdusk","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fbmchtech%2Fdusk","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbmchtech%2Fdusk/lists"}