{"id":17178534,"url":"https://github.com/bobbylight/zeldajs","last_synced_at":"2025-04-13T16:31:38.709Z","repository":{"id":3581156,"uuid":"50217232","full_name":"bobbylight/ZeldaJS","owner":"bobbylight","description":"A Legend of Zelda clone in TypeScript","archived":false,"fork":false,"pushed_at":"2024-11-06T02:23:41.000Z","size":3991,"stargazers_count":8,"open_issues_count":14,"forks_count":2,"subscribers_count":2,"default_branch":"master","last_synced_at":"2024-11-06T02:41:07.833Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"https://bobbylight.github.io/ZeldaJS/","language":"TypeScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/bobbylight.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2016-01-23T01:08:33.000Z","updated_at":"2024-11-06T02:23:45.000Z","dependencies_parsed_at":"2024-11-06T03:01:53.722Z","dependency_job_id":"39de3952-fd88-411b-9aea-2ddc742af98e","html_url":"https://github.com/bobbylight/ZeldaJS","commit_stats":{"total_commits":143,"total_committers":1,"mean_commits":143.0,"dds":0.0,"last_synced_commit":"e27328805228c879f06f6bb973d0dbdf5550d9f0"},"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bobbylight%2FZeldaJS","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bobbylight%2FZeldaJS/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bobbylight%2FZeldaJS/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bobbylight%2FZeldaJS/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/bobbylight","download_url":"https://codeload.github.com/bobbylight/ZeldaJS/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":223597074,"owners_count":17170872,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-10-15T00:07:37.269Z","updated_at":"2024-11-07T22:05:03.270Z","avatar_url":"https://github.com/bobbylight.png","language":"TypeScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# ZeldaJS - A Legend of Zelda clone in TypeScript\n![Build](https://github.com/bobbylight/ZeldaJS/actions/workflows/build.yml/badge.svg)\n![CodeQL](https://github.com/bobbylight/ZeldaJS/actions/workflows/codeql-analysis.yml/badge.svg)\n[![codecov](https://codecov.io/gh/bobbylight/ZeldaJS/branch/master/graph/badge.svg?token=IT4BJHTZKJ)](https://codecov.io/gh/bobbylight/ZeldaJS)\n\nA WIP clone of the Legend of Zelda.  This will include a very basic editor as well.\nFeel free to [try it out in its current state](http://bobbylight.github.io/ZeldaJS/).\n\nLicensed under [an MIT license](LICENSE.txt).\n\n## Hacking\nFirst, check out the project and install all dependencies locally via `npm`:\n\n```bash\ngit clone https://github.com/bobbylight/ZeldaJS.git\ncd ZeldaJS\nnpm install\n```\n\nTo get started right away, run:\n\n```bash\nnpm run serve\n```\n\nThe game will be served from [http://localhost:8080](), and hot deploy any changes.\n\nThis game is built with `vue-cli`.  Development is done with `npm` scripts:\n\n```bash\nnpm run clean          # Cleans build directories\nnpm run serve          # Runs app for development.  Hot deploys\nnpm run build          # Builds the application in dist/\nnpm run test:unit      # Runs unit tests and generates coverage\nnpm run lint           # Lints files\nnpm run doc            # Generates documentation\nnpm run build-electron # Doesn't currently work (broke with move to vue-cli)\nnpm run pack           # Doesn't currently work (broke with move to vue-cli)\nnpm run dist           # Doesn't currently work (broke with move to vue-cli)\n```\n\nThe source code lives in `src/`, and is built into `dist/`.\n`index.html` is the game itself, while `editor.html` is a simple map editor.\n\n## Desktop Build\n*Note:* These steps currently don't work.  Need to be fixed after the conversion\nto vue-cli broke them.\n\nA desktop build can be created:\n\n```bash\nnpm run build-electron # Builds desktop resources into build/electron\nnpm run pack           # Creates unpacked game in dist/\nnpm run dist           # Creates unpacked game and installer in dist/\n```\n\nThis is still a little rough around the edges, but works, at least on windows.\n\n## Roadmap\n\n### Implemented so far:\n\n* Game\n  - Map loading\n  - Basic resource loading, Link sprite movement\n  - Music\n  - Moving between screens, smooth screen transitions (though only a portion of the map is implemented)\n  - Entering and exiting caves\n  - Use of sword (Z key)\n  - Drop bombs, though they do nothing (X key)\n  - Basic enemies that can die\n  - Link takes damage from enemies and projectiles, and can die\n  - Enemies drop rupees and hearts\n* Editor\n  - Screen design, single tile per cell (no burnable bushes, bombable walls, etc.)\n  - Select enemies per screen\n  - Enter and exit cave and level events\n\n### Coming next (in no particular order):\n\n* More accurate Link getting hit colors\n* More accurate enemy spawning\n* Expanded map\n* Gibdos\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbobbylight%2Fzeldajs","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fbobbylight%2Fzeldajs","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbobbylight%2Fzeldajs/lists"}