{"id":20399236,"url":"https://github.com/bones-ai/rust-procedural-world","last_synced_at":"2025-10-06T01:54:16.488Z","repository":{"id":206973974,"uuid":"718073617","full_name":"bones-ai/rust-procedural-world","owner":"bones-ai","description":"Procedural 2d world generation in Rust and Bevy","archived":false,"fork":false,"pushed_at":"2025-04-28T18:33:13.000Z","size":191,"stargazers_count":76,"open_issues_count":0,"forks_count":8,"subscribers_count":2,"default_branch":"main","last_synced_at":"2025-04-28T19:38:07.118Z","etag":null,"topics":["bevy-engine","procedural-generation","procgen","rust","terrain-generation"],"latest_commit_sha":null,"homepage":"https://youtu.be/NSDdJeCmXXE","language":"Rust","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/bones-ai.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2023-11-13T10:18:48.000Z","updated_at":"2025-04-28T18:33:18.000Z","dependencies_parsed_at":"2023-11-13T13:43:08.919Z","dependency_job_id":"e996283a-ece6-4c2d-bf51-5550e7b0311c","html_url":"https://github.com/bones-ai/rust-procedural-world","commit_stats":null,"previous_names":["bones-ai/rust-procedural-world"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/bones-ai/rust-procedural-world","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bones-ai%2Frust-procedural-world","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bones-ai%2Frust-procedural-world/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bones-ai%2Frust-procedural-world/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bones-ai%2Frust-procedural-world/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/bones-ai","download_url":"https://codeload.github.com/bones-ai/rust-procedural-world/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bones-ai%2Frust-procedural-world/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":278547817,"owners_count":26004773,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-10-05T02:00:06.059Z","response_time":54,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["bevy-engine","procedural-generation","procgen","rust","terrain-generation"],"created_at":"2024-11-15T04:27:55.952Z","updated_at":"2025-10-06T01:54:16.464Z","avatar_url":"https://github.com/bones-ai.png","language":"Rust","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Procedural World Generation\nThis repo showcases how to procedurally generate a simple world using perlin noise. It also includes a simple animated player character that can move around the world.\n\nRefer [Tutorial Section](#tutorial-section) for a link to a youtube video tutorial.\n\nBuilt in [Rust](https://www.rust-lang.org/) using the [Bevy](https://bevyengine.org/) game engine.\n\n![screenshot](/screenshot.png)\n\n# Tutorials \u003ca name=\"tutorial-section\"\u003e\u003c/a\u003e\n## Part 2\n[![youtube](https://img.youtube.com/vi/75TutbRSwVI/0.jpg)](https://youtu.be/75TutbRSwVI)\n## Part 1\n[![youtube](https://img.youtube.com/vi/NSDdJeCmXXE/0.jpg)](https://youtu.be/NSDdJeCmXXE)\n\n## Usage\n- Clone the repo\n```bash\ngit clone git@github.com:bones-ai/rust-procedural-world.git\ncd rust-procedural-world\n```\n- Run the simulation\n```bash\ncargo run\n```\n\n## Configurations\n- The project config file is located at `src/configs.rs`\n- To modify the terrain generation, update the thresholds in `src/terrain.rs`\n\n## Asset Page\nhttps://polyducks.itch.io/kitchen-sink-textmode-font\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbones-ai%2Frust-procedural-world","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fbones-ai%2Frust-procedural-world","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbones-ai%2Frust-procedural-world/lists"}